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  1. #1
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Ditto View Post
    Eye alone is a very trivial thing as well, because as useful as it is, it's not something that overall speeds a fight up like Path does. If your healers are unable to manage the damage that is going out, sure, it's insanely helpful, but if they can do fine without it, it never needs to be touched, ever. Touching it in that case would be like applying 2 band-aids over a cut that the first one fits perfectly fine. It just isn't needed.
    Are you mixing up Eye and Path here? O_o

    Also, I've yet to see a PLD OT parse out-do a WAR, despite all the apparent math that shows it should. I'd like to see one, though, I'm interested in the numbers PLD can push. That is, in a fight, not on a dummy.

    1. Yes, they have more damage while MT, there is no doubting that really, but YOUR damage is far from all that matters, and trying to prioritize more damage as a Warrior can easily be at the cost of overall group DPS, because if both of your healers need to be glued to you in order to keep you alive, you're missing out on the DPS one of those healers, likely the scholar would be doing in cleric stance instead, which overall is probably going to be more than what you're gaining over a Pld as the War MT. (Using Turn 13 as an example, it's been solo tanked with a Paladin, but not yet a Warrior)
    If you're sacrificing healer DPS for your own, you're a bad WAR. You don't even need to really prioritize DPS to out-do a PLD in tank stance, just have Path up for big attacks, Eye -> BB otherwise, IB on CD unless you need it soon, etc. etc. Not hard, doesn't cost your healers DPS unless they're super bad. SCH should be in Cleric, PLD MT or WAR MT... so I'm not sure why both healers would need to be out of Cleric unless you're running in with like 7k HP in Defiance.

    Also, PLD solo tank method is essentially the same as WAR, nothing that the PLD did in that video can't be done with a WAR as well. Vengeance + Thrill + Conv + SS/Adlo/etc. easily works for the Akhs, Shadows burn too quickly for it to matter (but, y'know, CDs still available for that), adds hit like feathers except DS which you have IB and whatever for, Holmgang in place of Hallowed, etc. etc. You can also solo tank T12 the same way as PLD. There really isn't some huge discrepancy between PLD and WAR; PLD has a shield and HG. Shield is kinda mitigated by IB existing, and IB is on demand. HG is good, of course, but it's not always necessary. WAR, meanwhile, has mitigation ready at a max of 20s, which is fantastic for fights with rapid burst damage as opposed to the current ones which line up well enough with PLD CDs. Also more damage while tanking but apparently that's not good enough when a PLD can go SO on progression content oh wait they can't oh jeez.

    PLD is also a god awful job and most people that main it cling to the idea that they're just barely a better tank than WAR because that's pretty much all they have going for them. Which is cool, and fine, but WAR can literally tank anything outside of min/max bleeding edge progression... which I'm okay with, personally. Expansion is also coming up where everyone will get new abilities, and since PLD is literally getting another combo ability (wow! that'll make the job more fun! one more button to press!) I can't say I have high hopes for PLD. An in combat raise would be overpowered in many ways but it's also never happening so forum theory crafting is like w/e zzzzzzzzz.
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    Last edited by SpookyGhost; 04-22-2015 at 07:19 PM.

  2. #2
    Player
    VargasVermillion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    851
    Character
    Val Vermillion
    World
    Tonberry
    Main Class
    Paladin Lv 80
    Quote Originally Posted by SpookyGhost View Post
    Are you mixing up Eye and Path here? O_o

    Also, I've yet to see a PLD OT parse out-do a WAR, despite all the apparent math that shows it should. I'd like to see one, though, I'm interested in the numbers PLD can push. That is, in a fight, not on a dummy.
    Curious as well, most PLDs don't spec strength from what I've seen, I assume WAR gets away with it easier because it's easier to meet hp requirements with defiance.
    (1)

  3. #3
    Player
    Alphras's Avatar
    Join Date
    Aug 2011
    Posts
    416
    Character
    Rojer Alphras
    World
    Phoenix
    Main Class
    Warrior Lv 70
    Quote Originally Posted by VargasVermillion View Post
    Curious as well, most PLDs don't spec strength from what I've seen, I assume WAR gets away with it easier because it's easier to meet hp requirements with defiance.
    The HP requirements of WAR and PLD have nothing to do with Defiance or Shield Oath. Both skills scale exactly the same in terms of eHP.
    (1)
    Last edited by Alphras; 04-22-2015 at 10:04 PM.

  4. #4
    Player
    VargasVermillion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    851
    Character
    Val Vermillion
    World
    Tonberry
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Alphras View Post
    The HP requirements of WAR and PLD have nothing to do with Defiance or Shield Oath. Both skills scale exactly the same in terms of eHP.
    Well I heard the minimum hp for PLDs was 9000, WARs 10500 for FCoB, If I'm to spec 30 strength on PLD and use 2 strength accessories I ended up with less on the PLD but with WAR on the same set up I could reach the 10500.
    I'm sure i meet both of them now but this was back when I was using 1 soldiery piece and had a few unupgraded poetics pieces.
    Still I hear most PLDs don't spec strength, is there a reason why?
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