Quote Originally Posted by Asierid View Post
I highly doubt anything else similar is coming, PLD already cry enough that "We're too similar" as it is.
It's funny how they do, yet at the same time they also cry about the damage difference while MT, and want more Shield Oath damage. May as well give them the damage of a DPS, the tanking utility of a.. Paladin (Oh wait), the OT utility of a War (Which only exists for bad War's), and all the everything of just.. anything. Give them it all.

Quote Originally Posted by stoxastic View Post
WAR actually has a lot going for it. More damage while MTing, more utility while OTing (Eye + Path full time if necessary), more frequent mitigation from IB.
There are several things I disagree with here.

1. Yes, they have more damage while MT, there is no doubting that really, but YOUR damage is far from all that matters, and trying to prioritize more damage as a Warrior can easily be at the cost of overall group DPS, because if both of your healers need to be glued to you in order to keep you alive, you're missing out on the DPS one of those healers, likely the scholar would be doing in cleric stance instead, which overall is probably going to be more than what you're gaining over a Pld as the War MT. (Using Turn 13 as an example, it's been solo tanked with a Paladin, but not yet a Warrior)

2. That more utility while off-tanking is a really trivial thing. Personally, I have no problem managing both eye and path while the MT, They certainly wont be going up first thing unless I have my buffs and such ready, but once they are up I can manage them fairly fine with only a small amount of drop off time depending on which one I'm prioritizing more (Which is more often Path if I have Nin's in my group). Eye alone is a very trivial thing as well, because as useful as it is, it's not something that overall speeds a fight up like Path does. If your healers are unable to manage the damage that is going out, sure, it's insanely helpful, but if they can do fine without it, it never needs to be touched, ever. Touching it in that case would be like applying 2 band-aids over a cut that the first one fits perfectly fine. It just isn't needed.

3. Sure, frequent mitigation with IB is nice, it's really nice, but it's not the godsend to Warriors people act as if it is. Hell, I go into The Naval (Hard) to help some people get through it while at the same time getting what little bit of poetics I need left to buy something, mountain buster still easily hits me for 3k - 5k, at ilvl 123, with inner beast up. It is REALLY not the amazing mitigation people put it out to be.

And on the topic of useful mitigation for each tank, people seem to forget that Paladins carry shields, and are capable of blocking up to 40% of an incoming attacks damage easily, at as high as a 35% - 50% block rate according to the math someone else here in these tank forums did for different types of shields. I know it's up to RNG whether you block or not, and IB is on demand within GCD's and wrath management, but simply blocking a single attack can often mitigate DOUBLE what a single inner beast would have mitigated. And c'mon, blocking is NOT rare unless you're using a tower shield. I find myself blocking crazy amounts using a High Allagan Kite Shield, without bulwark. But god forbid I use bulwark, it's essentially sentinel 2 with a longer duration.

But in the end, all I'm really saying is, War's don't have that much going for them. This is coming from someone who mains War too, so as much as I'd love to be all prideful like many of the Wars are on these forums, acting as if Warriors are the heavensent tank that Yoshi.P blessed us with, I cant, because they're really not.

Yes they are capable of many things, you can do a lot of things as a War as you could a Pally, and although it feels a lot better in my opinion swinging around a giant axe, there is many things a Pally can do that a War can NOT until the War is geared to the teeth and in a position with their group overall, to be able to do it.

P.S Better AOE damage, sure, at the cost of just about all of your TP. And then you're not doing any damage.