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  1. #11
    Player
    silentwindfr's Avatar
    Join Date
    Jul 2012
    Location
    Gridania
    Posts
    4,116
    Character
    Florence Leduc
    World
    Ragnarok
    Main Class
    Monk Lv 90
    it's more concerning more than embarassing, it means that less of 10% of the playerbase have complete this content so far. what can we understand from this?

    the content is not adapted, too hard or don't interest the playerbase? that can be partially the answer.
    the content is poorly added to the game? another possibility. what do i means by poorly added? i'm talking about the learning curve... actually the learning curve is a mess. nothing outside coil is...challenging. the dungeon HM are a joke.

    i have seen someone say that the playerbase is bad.... i will say, yes! the playerbase level is low. but the reason behind this is the fact that the game challenge is only in the coil. when while the fanfest of london someone did ask if they plan to make content hard for 4 player, Yoshida did answer that part of the difficulty was to find and play with more people. it's true, but i feel he underestimate the fact that the player can't train if they can't face content that become harder over the time.

    i feel a loot of player will be happy to have a type of content at 4 that will be challenging. allowing them to train for become stronger and understand more the game.

    other point i feel it's needed to avoid to have only one endgame pve content. addind another type of challenge at 4 player can maybe help player to find another activity, more important maybe with time allows them to create a static more easily. since it will be possible for people to meet faster via 4 man content.

    on a personal note, i have abandonned the raiding, i find it dull and not appealing. for me raiding is not the repetition of a dance that must be perfectly execute by the whole group. i do prefer to have my group tested, not on it memory but on it capacity to face a danger or adapt to the unknow like an error or a sudden lag that did make someone make a mistake. a group must'nt be good to coordinate and execute a pattern, but to adapt and play together. for me the raiding of FF14 arr is not different than a Dance dance revolution game. is not a raiding fight.... too much script and too much "instagib" capacity... it's a poor way to increase the difficulty of the game artificially.

    but that my personal thought about it, i know some people like this content like this, it's them right. ^^
    (32)
    Last edited by silentwindfr; 04-22-2015 at 04:35 AM.