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Thread: Fix Sumnmoner

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  1. #11
    Player
    AreeyaJaidee's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    704
    Character
    Mewt Naeun
    World
    Exodus
    Main Class
    Marauder Lv 100
    Its sad that blm outperforms smn in every aspect of DPS when smn is obviously the more complicated of the two to play situationally speaking.

    Even whm can outdps smn aoe wise. When this point is brought up, whm mp sacrifice is always the first consolidation prize. Well as someone who plays smn everyday, let me tell you something, smn burns just as much mp spamming its crappy cross class blizzard II. Aetherflow mp return gets you 3 extra blizzard II casts, energy drain gets is 1:1 blizzard II cast. All for whopping 50 potency aoe spell...

    It gets worst when we look at Bane... Bane is such a piece of crap post smn nerf. It spreads your dots willy nilly with no regard to precision of any type. Why is this by design? Why would I want to bane my dots onto low 5% HP mobs, almost dead mobs or mobs with dots already on them? Why not just give us back our old Bane that spread to every target nearby? I mean its the only hard hitting aoe we had, and we even have fewer dots now than pre nerf. (Someone is going to mention Garuda and enkindle... I got three words for you 300s cool down).

    The smart thing to do would have been to keep Bane as it was and remove Thunder as cross class but NOT both...

    Smn was fine as it was, except for pet imbalances/deficiencies.

    It was nerfd because at the time end game was scaled to lower DPS thresholds.

    Well what now SE? You've nerfd all the coils and added ALOT more content with higher HP mobs since smn nerf and still left smn gimp... Just sad... The bad part is players whiteknighting smn as it is now probably didn't even get to experience how awesome the original Bane was. When SMN wasn't a watered down blm with a pet rock

    Instead of letting the job scale with gear and keep up with other DPS, you took the easy route and just nerfd the crap out if it... Still makes 0 sense to me even to this day.

    Would REALLY like to finally hear a dev on this, since the issue keeps popping up and all we've seen so far is a slight mention at smn being reworked in 3.0. Its been a thorn for quite awhile now.
    (1)
    Last edited by AreeyaJaidee; 04-21-2015 at 10:32 PM. Reason: mobile + stupid character limits