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  1. #1
    Player
    Spoekes's Avatar
    Join Date
    Feb 2014
    Posts
    646
    Character
    Spoekes Magica
    World
    Odin
    Main Class
    Scholar Lv 70
    Quote Originally Posted by KisaiTenshi View Post
    Sarcasm aside, I don't jump into threads to derail them, rather people seem to keep quoting stuff out of nowhere and not sourcing where it is in the game, so when someone can't replicate the conditions, or the casual observation is not matching what people are just pulling out of nowhere, it's going to be contested.
    Between this lines you accuse us of pulling numbers out of nowhere without giving source for anything, and place your self in the role of the rightous contestant of our pulled facts.
    That's quite ironic.

    Quote Originally Posted by Cynfael View Post
    Discussing game mechanics in-depth on a role-dedicated sub-forum scares people away from playing a Job....what?

    Players who would be scared away by such discussion A) probably aren't following these threads (if reading this forum at all) and B) probably shouldn't be playing the Job if they are so intimidated by the prospect of actually doing it well.

    You certainly don't need to know all of the X and Y %/min values, and a lot of theorycrafting math breaks down to some extent in actual gameplay, but applying a little math helps people know if a statement is at least in the ballpark as far as correctness and relevance go.
    There' much more theory crafting in DPS, and I have yet to see this driving people away from DPS to tanks and heals.
    (0)

  2. #2
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Spoekes View Post
    There' much more theory crafting in DPS, and I have yet to see this driving people away from DPS to tanks and heals.
    TBH, it does drive me away from DPS. I'd still a play DPS if any of FFXIV's DPS were interesting (to me), but ever the pressure to minmax and get that extra 1%, or even 0.1%... is one of the things that pushes me away from it.

    The nice thing about healing is that, while interesting to discuss in depth... at the end of the day (unlike DPS), HP/S is capped. If you can meet the minimum you win. Extra HP/S is overhealing and generally bad.

    Unfortunately, however, you do still get people claiming THEIR CHOICE ONE TRUE SECONDARY STAT is the best and at times it is offputting. Or the whole sch vs whm thing. But at least there's enough discussion and differing opinion that the tanks and dps don't really care how you built, and raids still take 1 of each healer.
    (0)

  3. #3
    Player
    Feylie's Avatar
    Join Date
    Mar 2014
    Posts
    57
    Character
    Fey Ukita
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Risvertasashi View Post
    The nice thing about healing is that, while interesting to discuss in depth... at the end of the day (unlike DPS), HP/S is capped. If you can meet the minimum you win. Extra HP/S is overhealing and generally bad.
    The irony is that the best healers are the ones that DPS as much as possible while keeping everyone alive at the same time. It really just depends on the type of people you run with.

    Healers have to min-max far more than any other class at the highest level of play.
    (0)

  4. #4
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Risvertasashi View Post
    TBH, it does drive me away from DPS. I'd still a play DPS if any of FFXIV's DPS were interesting (to me), but ever the pressure to minmax and get that extra 1%, or even 0.1%... is one of the things that pushes me away from it.

    The nice thing about healing is that, while interesting to discuss in depth... at the end of the day (unlike DPS), HP/S is capped. If you can meet the minimum you win. Extra HP/S is overhealing and generally bad.

    Unfortunately, however, you do still get people claiming THEIR CHOICE ONE TRUE SECONDARY STAT is the best and at times it is offputting. Or the whole sch vs whm thing. But at least there's enough discussion and differing opinion that the tanks and dps don't really care how you built, and raids still take 1 of each healer.
    I'd love to see a game that actually penalizes minmaxing. To date, every game that gives you the option of dumping points into something, everyone just dumps it into "the one stat that matters" for damage output.
    (0)
    Last edited by KisaiTenshi; 04-21-2015 at 05:41 AM.