Quote Originally Posted by Steady View Post
You have an ability that is near worthless. This would make it possible worth using in some occassions.

You act like if they fixed it to make it useful, that suddenly healers and summoners are gonna be like "Screw raising. let the Paladin do it".

That's not gonna happen. But say both healers die.... and Paladin decided to Hallowed Ground and cast Raise on one of the fallen healers as a clutch last ditch effort to save the raid.

Or maybe Tank swaps and Warrior holds him using self healing while PLD raises.

Utility ain't a bad thing.
No. It wouldn't. Not only would you have to hope that you got the timing right on Hallowed's animation so you don't get interrupted and screw up the whole thing altogether, but the -one- time your raid has a LB3 ready and the PLD is one of the few left(Chances? Not good to begin with. You're usually the first dead unless the DPS fails to avoidable mechanics or your heals are not on their game.) isn't enough to make it worth using.

Swiftcast with it, or don't do it at all. Just give them something decent other then half-assing the current skills and trying to make it useful.