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  1. #1
    Player
    Steady's Avatar
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    Jun 2013
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    Limsa Lominsa
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    713
    Character
    Steady Styrmdraga
    World
    Faerie
    Main Class
    Warrior Lv 90
    Quote Originally Posted by rawker View Post
    Battle Raise without Swiftcast? No thanks. I'm not sacrificing 2 GCDs just to raise someone and probably miss some mechanics or lose hate to a raging DPS. Unless PLDs are given a buff that cuts cast time by half for the next cast or for the next 10 secs, I might consider.
    You have an ability that is near worthless. This would make it possible worth using in some occassions.

    You act like if they fixed it to make it useful, that suddenly healers and summoners are gonna be like "Screw raising. let the Paladin do it".

    That's not gonna happen. But say both healers die.... and Paladin decided to Hallowed Ground and cast Raise on one of the fallen healers as a clutch last ditch effort to save the raid.

    Or maybe Tank swaps and Warrior holds him using self healing while PLD raises.

    Utility ain't a bad thing.
    (9)

  2. #2
    Player
    Asierid's Avatar
    Join Date
    Sep 2013
    Posts
    359
    Character
    Saerin Zei
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Steady View Post
    You have an ability that is near worthless. This would make it possible worth using in some occassions.

    You act like if they fixed it to make it useful, that suddenly healers and summoners are gonna be like "Screw raising. let the Paladin do it".

    That's not gonna happen. But say both healers die.... and Paladin decided to Hallowed Ground and cast Raise on one of the fallen healers as a clutch last ditch effort to save the raid.

    Or maybe Tank swaps and Warrior holds him using self healing while PLD raises.

    Utility ain't a bad thing.
    No. It wouldn't. Not only would you have to hope that you got the timing right on Hallowed's animation so you don't get interrupted and screw up the whole thing altogether, but the -one- time your raid has a LB3 ready and the PLD is one of the few left(Chances? Not good to begin with. You're usually the first dead unless the DPS fails to avoidable mechanics or your heals are not on their game.) isn't enough to make it worth using.

    Swiftcast with it, or don't do it at all. Just give them something decent other then half-assing the current skills and trying to make it useful.
    (0)

  3. #3
    Player
    Steady's Avatar
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    Jun 2013
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    713
    Character
    Steady Styrmdraga
    World
    Faerie
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Asierid View Post
    No. It wouldn't. Not only would you have to hope that you got the timing right on Hallowed's animation so you don't get interrupted and screw up the whole thing altogether, but the -one- time your raid has a LB3 ready and the PLD is one of the few left(Chances? Not good to begin with. You're usually the first dead unless the DPS fails to avoidable mechanics or your heals are not on their game.) isn't enough to make it worth using.

    Swiftcast with it, or don't do it at all. Just give them something decent other then half-assing the current skills and trying to make it useful.
    Again. You already HAVE the ability. Your not using it. Make it better, and maybe some people will use it. My off the top of my head theoretical doesn't make making a useless ability situationally useful less of a good idea. Hell maybe in that story your Offtanking and getting up a healer on a long cast and the MT War is self healing himself stalling for time.

    Really don't get how anyone can argue that bad things turning better is bad. Would it be better still with swiftcast... SURE... what wouldn't be?
    (2)

  4. #4
    Player
    Asierid's Avatar
    Join Date
    Sep 2013
    Posts
    359
    Character
    Saerin Zei
    World
    Gilgamesh
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Steady View Post
    Again. You already HAVE the ability. Your not using it. Make it better, and maybe some people will use it. My off the top of my head theoretical doesn't make making a useless ability situationally useful less of a good idea. Hell maybe in that story your Offtanking and getting up a healer on a long cast and the MT War is self healing himself stalling for time.

    Really don't get how anyone can argue that bad things turning better is bad. Would it be better still with swiftcast... SURE... what wouldn't be?
    No, it won't make it better. You more than likely won't even have Hallowed Ground up due to some mechanics, even if you did, why would you blow it when you -might (Or won't, lets face it)- save the raid when you can just save the time and die. The "Warrior stalling for time" you mentioned is already dead because self-healing does pretty much null against attacks that are already chunking you down to nothing in progression content. People forget that 8 seconds is a long time, the main tank will more than likely be dead already.

    Don't even waste the resources coding it that way, just put them to use in giving PLD something new (A useful DoT/buff combo would be nice. 123 is boring).

    Besides, Hallowed Ground is already better than Holmgang. They don't need a rez too.
    (0)

  5. #5
    Player
    Steady's Avatar
    Join Date
    Jun 2013
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    Character
    Steady Styrmdraga
    World
    Faerie
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Asierid View Post
    Lots of talking.
    Lol, your telling me, you can't think of a single time where having access to raise, wouldn't be a benefit? None once? Not during a big Fate, or Hunt, or as off tank because

    And this thread isn't talking about restructuring PLD.. it's talking about making an existing ability useful. So unless your gonna tell me WHY an in-combat raise is a bad thing, then your not really contributing to the topic.

    Far as I'm concerned, you can give it to Black Mage too. The whole Raise being something you can't use in combat doesn't really make sense in the game as a whole.

    Maybe your War is tanking Bahamut, swiftcast is down on your healer, your the Off tank, and your healer can't pull off the maintank, so as OT you raise a fallen person.

    Anyhow, the examples don't matter. Paladin has an ability they can't use. This solution ATLEAST makes it useable. Whether you think Paladins should raise or not, is about you, not the topic.
    (2)