Quote Originally Posted by Anna_Lannis View Post
This has to be the top of the list for being the most preachy self-righteous threads I have seen in a long time. It is a lot to actually go on a high horse and say these things. This argument all boils down elitists vs. scrubs. Elitists want to farm and get gear as efficiently as possible, and scrubs just want... to get gear and effortless as possible. Both types demand instant gratification, with the mentality that "others" exist with the mentality that if someone doesn't give you what you want right away, then that person is holding you back from getting your content and you gear and what ever else you want, and according to you, their automatically wrong, so to you its okay to abuse them.

Your argument is the same is everyone elses "omg these people are noobs" thread, and most people bring up "one person vs. the whole party" scenario. One person doesn't get what they want right away, so they throw a fit and bandwagon the one person who screwed up, and then mob mentality forms. What happens next is flawed people beating on equally flawed people. Even if you make a mistake everyone has rights no one has any right to abuse other people and ganging up one someone to get what you want out of from them makes you cowards. No, I don't care if it keeps you from getting "your" relic, or getting "your" gear, etc. It's not "your" gear unless you earn it, and you earn it by helping "other" people clear content.

Titan EX is the most stupid example you could have come up with. I know people are always going to use lag as an excuse. But for someone who can speedrun dungeons with the best of them, I can go into that fight and be 20 yards away and still get hit by all four plumes, just have doing everything perfect thought my entire day. You can bat this around about ping and animations and cast bars, etc. But Titan EX is a badly designed fight. Something like this belongs in a single-player shooter game, if one person doesn't dodge a bullet, we all die. Everyone has different tolerance thresholds for things like that, its why it doesn't belong especially with the delay the game has. There isn't an excuse why I can dodge other things in FATES and hunt bosses with wide AoEs and 50+ people and be absolutely fine, but I can't spint from the center of the Navel's arena to the edge and get killed.

Your argument is the same is everyone elses "omg these people are noobs" thread, and most people bring up "one person vs. the whole party" scenario. One person doesn't get what they want right away, so they throw a fit and bandwagon the one person who screwed up, and then mob mentality forms. What happens next is flawed people beating on equally flawed people. Even if you make a mistake everyone has rights and ganging up one someone to get what you want from them makes you cowards. With the inner defense mechanism (which exists for reason, we can't give in to every advice and every demand people ask from us), you also have an inner attack mechanism were we trying give "advice" which is generally biased toward the advice giver.

Final Fantasy XIV is an MMO and a video game. It's a not a job. I'm the kind of person who does well in speed-running dungeons and solo healing EX content, but it's not a job. We don't need people who are in the military or work a crappy job like "customer service" and bring their hardships into this game where it doesn't belong. When I was running low level content for <insert reason here>, and when I see new people coming in said content and constantly apologized every time something happened, and it is incredibility depressing and incredibility stupid. It's a game. It's supposed to be a social experience, and if you go into a dungeon or other content thinking you have to please everyone and be the AAA player 100% of the time, its going to burn you out. Final Fantasy players have kept a long, long, LONG standing tradition of alienating new players; in FFXI we all wanted to get to level 75 the fastest, we all wanted our BLM burn and SMN burn and melee burn parties. When we get to 75, all we focused on was "endgame" stuff: Sea, sky, kings, limbus, etc. etc. etc. All over the forums people complained over and over and over about how they could never clear the story content of Zilart and Promathia because no one would help them. It didn't matter how good these new players actually were; as far as Mainstream Playerbase was considered, they weren't level 75, and especially if they weren't BLM, BRD, RDM, etc. they were considered invalid. Because content was no longer new, and because people needed to pass said content to unlock, and endgame was the only thing anyone ever did, compounded with the fact that old level 75 people left the game and because "endgame" is the only thing ever does, and you need a "party" to be able to do anything outside of farm BY YOUSELF or PUG with strangers you wont ever see again in the same EXP parties 99.9% of the time, all the wonderful adventure and scenery and challenge that FFXI was supposed ot have was ignored. All this simply because it was "selfish" to ask someone for OTHER PEOPLE'S TIME.

The only way a person can get better in an MMO is to use OTHER PEOPLE'S TIME. You need to level a job, OTHER PEOPLE'S TIME. Need to gear or pass old content so you can help your guild or linkshell with the new stuff... OTHER PEOPLE'S TIME. Someone die in an dungeon and had to respawn and spend two whole minutes "it may be your two minutes but it the parties eight minutes". OTHER PEOPLE'S TIME. Wait a few minutes before pulling a hunt mob, OTHER PEOPLE'S TIME "it may be your two minutes but it's the fifty somethings hour and a half(not that the average hunter care about the "other people". If you're not using OTHER PEOPLE'S TIME, you aren't playing an MMO, ask someone to raise you to get exp back, OTHER PEOPLE'S TIME. Look how much solo stuff has been put in; everyone ignored the mechanics and insisted on burning Promathia content, people ignored the abilities from classes that weren't "prommy" jobs, and people got sloppy. After awhile the level cap had to be removed. Aht Urghan gave us Colibri and the BRD population exploded, and now people only merited on 4 jobs, and the skills of other jobs got rusted. No matter how well you were at Puppetmaster, Dancer, or Dragoon, the pointed you to... CAMPAIGN, in Wings of the Goddess. And guess what? It was supposed to be a "team effort" but no one cared about doing the objectives... it was basically auto-attack stuff for exp, /BRD groups playing buff songs and turning in tags in, and so on. Next up we have the three "mini-expansions", oh I'm sorry, you didn't jump on the bandwagon when content was out? Good luck getting the most badly designed encounters done, where if you fail at any point, you have to redo the whole thing, and omg... OTHER PEOPLE'S TIME. Now we have Abyseea, so now you can have several fully merited jobs you don't give a damn about, and everyone levels for the sake of leveling, and now all pretense of "community" is dropped. The easier and more solo-able content becomes, the worse the community gets... but god forbid anyone inconvenience anyone else even for a few minutes and if something happens to us, we get to rage and if happens outside out clique, then suck it up.

All of the stuff from the community carries over to FFXIV: ARR... we are not, nor ever will be "a realm reborn". Yes, we no longer have to shout for parties, we don't have to RNG to craft stuff, or farm crawlers and bees for hours. It no longer takes a year and a day to get the "endgame" server. Gone are the open world dungeons you never wanted to explore, unless the game forced you to to unlock endgame content, because thats all Mainstream Playerbase wants is the endgame. All the BS that Mainstream Playerbase goes on and on about being hardcore, about wanting to be the best, all while Square Enix dumbs down content so you can do it "efficently". Let's complain about "echo" buffs, the fact that we can have every craft at 50 and no one has to "interact" with each other if we don't want to. Let's complain that no one reads up on fights, when way back when in FFXI no one else read up on a fight... it was SMN burn or equivalent or nothing, and then never touch the content again. Let's complain about how it's a theme park where everything outside coil and EX primals has zero difficulty and STILL people will act like an entitled elitist, because all of these filthy casuals are trying to pile into my raids and leech gear, while you're doing the same thing in hunts... because OTHER PEOPLE'S TIME. Let's all play an MMO and actually make everything easy and soloable becasue god forbid.. OTHER PEOPLE'S TIME.

And you wonder why people cannot pass coil and raiding content... because everyone who played 1-50 back in 2.0 wasn't playing a Final Fantasy game, they were watching a movie. If they make a game, you know a GAME, make the final boss an actual challenge you need to actually need coordinated people, and if people are to help new players do content.. OMG... OTHER PEOPLE'S TIME. 2.0 was supposed to be Final Fantasy's great revival. It seemed like that... until Titan Hard Mode. 90% of the time people couldn't get better at it because someone would ragequit 10 minutes into the DF. Now everyone and his mom has a relic. I remember T5 was the toughest content to clear, now with 20% echo buffs and the "top players" moving on to the next thing, the content is even harder and people try to rush it and screw up the mechanics. The "top players" rush, and haze, harass, and goad everyone else into making sure thier "precious time" in the game isn't wasted,
and new people emulate other people. As soon as hunts came in, everyone dropped the pretense of "community" and stepped all over each other to get maor endgame lewt. Maor moar moar moar... NAO NAO NAO NAO... do it my way, I want to have "fun", its your job to make sure I have "fun". It's the way it has always been... we now have a zero consequence paradise where everyone can get whatever they want for free, but have this small part of content for the tryhards and everyone wonders why the community acts the way they do. Even the NPCs do it: In 2.0 everyone banded together to fight the Evil Empire and save Eoreza, now in 2.55 once the MC served his/her purpose we get stripped of our Plot Armor and now everyone deserted or died
on us. Let's face it. Eoreza is just Vand'diel 2.0, no one care about you unless you have something they want, and when you are done being useful, you get thrown away. But lets blame the Big Bad Wolf Gaius for trying to save the Eoreza from itself. Eoreza DESERVED the meteor Naus val Darnus threw at it. When you force people to actually play a game, they won't; they'd rather have it handed to them and then give gear to play Pretty Princess Dress up in, always obsessing over the latest fashion. End game loot is nothing more to people than vanity gear. I could have well as just spend the time in the gold saucer, at least when I get stuff from their my character upgrade is permanent and I don't have to learn a new fight, with new people, who only care about me to get them gear, and if I take time off to say, go to college or something, I can't expect my "friends" to go back and help me clear content I didn't get to do when it was new... hey look, lets go whack the Green Colibri in the Howling Eye 2000 times. People don't want to learn anything, they want performance and they want results.

Let's get mad at the Wolf and call him selfish for killing and eating an Antlope, while calling the Antlope selfish for running from a Wolf. Let's all find a way to be Police Officers and make excuses to attack someone and tell them its for their own good. Becasue people actually have an obligation to stroke you, because your time is precious and you don't want it wasted. Let's all just clear this and get to the next thing, so we can get to the next thing, and then get to the next thing again.

Duty Finder is a form a PUGing, and they are called "Pick-Up Groups" for a reason. EX primals and coils are not meant to be puggable. The DF is made so you can practice it. The problem is with the way they community is, the whole "I want my loot NAO while I swing my epeen oh look I hit the mob for L33T damage" mentality that infects everyone. The way Final Fantasy is now, the way people are now, when a noob sneaks into a farm party, I absolutely do not blame them. Why? Because the community ENCOURAGED the "flock the path of least resistance" behavior. Can you honestly look back at the last two years and look at me with a stright face and tell me ANY of the encounters so far where designed with longevity in mind? Why do you think Turn 4 in the First Coil is farmable (because its a wave of trash mobs), or why Turn 5 and Leviathan EX strategies involving caster LB don't work anymore? No? Well guess what? Welcome to Theme Park Fantasy XIV your Dream Paradise where Square Enix gave everyone what they wanted... a world were we could PRETEND to be a community, where we don't take up OTHER PEOPLE's TIME. Let's all tell the same rehashed BS and shove as much Final Fantasy fan-service

OP... you haven't said ANYTHING that has not already been said. People are noobs, people want gear, people don't want to learn, people should compensate for server latency that should not exist... You made up this entire thread because you wanted the attention. Go make your own party with an endgame linkshell or form a free company if this is going to be your attititude. The DF doesn't exist to power level your character, it exists so people can get into a random party if they don't have the time to form one manually. If you hit the DF and found players you were incompatible with, the go find someone else to play with and don't whine on the forums like a crybaby. While your at it, stop talking like a fortune cookie.
Come on, that's not fair.

You can't skip over the whole thread and expect us to read your opinionated garbage.