Quote Originally Posted by Aeyis View Post
Why does it matter so much? Some people would question everything about a game's design, it seems.
That's the point of caring for a game. I'm not sure you've realized, but this is a big turnaround on how FFXIV has been up to this point. It has always been newbie-friendly (again, I'll bring up the example of being able to go to mor dhona as a lv1 character to get the black bikini from the NPC), exploration is very doable at any level, thanks to the monsters' reset feature, and things such as sprint. The three jobs released before HQ, were also newbie-friendly, with classes available at level 1 (arcanist) and 10 (rogue), and the jobs did not require MSQ progression, even when they could've (Ninja).

The turn-around decision they've made with Heavensward's jobs is mind-boggling and as a costumer I'd like to know what's up, what took the developers to make this decision. I too am suspecting this is being done with the idea to "ease" the servers by gating jobs in an unaccessible area to part of the playerbase, but for as long as we won't get an answer, we won't really know. It is very certainly a questionable decision that to me and others deserves some insight.

As I've said many and many pages ago, to question or criticize is not a sign of hate, it's a sign of care. Defending blindly SE's decisions just because "it's done, accept it" is to me only a sign of lazyness or general uninterest, and I mean, fine by me. Some people will check labels on the food they buy, others will just hoard the cart without looking past the price. But there is absolutely no reason to tell to the first group of people that "NO, YOU CAN'T ASK.".