Quote Originally Posted by Wournsfeik_Untawhasyn View Post
It's not the only content though.
Please at least put in a little effort towards comprehension. What was meant by that snippet is that you're not crossing any new ground by working towards a relic. You're retreading old ground. Old dungeons, old fights, old content. It's not 'new', it's just being revisited.
Quote Originally Posted by Wournsfeik_Untawhasyn View Post
Also at no point throughout my entire Animus section did I ever wait even 4 hours for a FATE. I know some have that issue, but that's why you target FATEs are priority and do other things in those zones while you wait, overlapping your time.
Genius. Why didn't I think of that? Oh wait, I did. Most of the 'content' in those areas is done within a few minutes, but those Fates can literally take hours to spawn. Great that you're one of the amazingly lucky few who never had to wait, but many of us did. Consider yourself the exception, not the rule.
Quote Originally Posted by Wournsfeik_Untawhasyn View Post
By your argument you shouldn't bother doing any content until patch 2.55 hit because it's all literally now worthless at this point in time.
Worthless? No. But going over the same content ad infinity isn't going to carry this game long term. The last few updates were essentially the same. 3 New dungeons, replace old tomes with new ones. Add new gear which is higher item level, but otherwise virtually identical. Feed people the same stuff for so long, and they get so used to it that even a minor change feels like a world-changing one.
Quote Originally Posted by Wournsfeik_Untawhasyn View Post
As someone already stated, plenty of people complained that the original leg was so boring and easy that many people just relic'd out with Zenith for all of their classes. And had it continued like that for up to Zeta that weapon who's stats YOU personally get to choose and cultivate would have been more powerful than the Raid Weapon for nowhere near the effort or patience.
Plenty of people? Please point me to these people, because so far all I've seen is praise for the initial Zenith weapon quest. It was varied, showed real progression and, while easy, infinitely more enjoyable than the grind which follows. There are means and ways to make things take longer without them being nearly as boring. At the very least some new zodiac-specific content would have been preferable to recycling old dungeons.
Quote Originally Posted by Wournsfeik_Untawhasyn View Post
The only reason you're having any issues at all is because as I pointed out, you're not tackling the grind correctly. You're not ensuring you're accomplishing multiple goals at once, and in essence are wasting a lot of time.
Oh, I'm so sorry. How exactly was I supposed to tackle the Animus to Novus stage while accomplishing multiple goals? I didn't realise I could craft my way to getting 75 alexandrite, or mine them out of a rock somewhere. Perhaps they drop from meaningful a dungeon I missed somewhere...? Nope. It drops from 2 places. Maps, which require grinding dungeons for tomes to purchase or daily roulette, and Fates.

Incidentally, it's been the casual nature of my progress through Nexus light which is the reason it has taken me months (yes MONTHS) just to hit 80%. With a measly +32 at best given from any one piece of content (and even that's with bonus light) it would take a minimum of 63 runs to accomplish. Realistically speaking, since I'm doing dailies and weeklies, it would take around 167 dungeons to complete. At roughly 20 minutes each that's a total of 55 and a half hours end to end. That's longer than an entire play-through of any previous final fantasy game. And that doesn't even consider finding a party or potential new players on the team.