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  1. #1
    Player
    Wournsfeik_Untawhasyn's Avatar
    Join Date
    Feb 2015
    Location
    Ul'dah
    Posts
    125
    Character
    Wournsfeik Untawhasyn
    World
    Zalera
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Lemuria View Post
    ...
    tl;dr. Don't excuse poor content just because it's the only content.
    It's not the only content though. Also at no point throughout my entire Animus section did I ever wait even 4 hours for a FATE. I know some have that issue, but that's why you target FATEs are priority and do other things in those zones while you wait, overlapping your time. By your argument you shouldn't bother doing any content until patch 2.55 hit because it's all literally now worthless at this point in time. Which is a poorly conceived argument at best. As someone already stated, plenty of people complained that the original leg was so boring and easy that many people just relic'd out with Zenith for all of their classes. And had it continued like that for up to Zeta that weapon who's stats YOU personally get to choose and cultivate would have been more powerful than the Raid Weapon for nowhere near the effort or patience.

    How would that have been remotely fair to the others who were putting effort into their weapons or giving up weeks from their Poetics farming or working with crafters (or blowing millions on the MB for the proper materia).

    The only reason you're having any issues at all is because as I pointed out, you're not tackling the grind correctly. You're not ensuring you're accomplishing multiple goals at once, and in essence are wasting a lot of time.

    Now, on the remark about the grindy and rehashed content. ARR was never going to be h-amazing! it's goal was the pull a failing game out of the fire, dust it off and give it a chance. They had to play it somewhat safe. Now that it's successful I expect and hope that Heavensward brings us new ways to fight, explore, and cooperate with not only our FCs but with our community to surmount huge challenges. I love some of the ideas they've thrown out about exploration using Company Airships, and I'm hoping at least one leg of the next Relic journey allows for use of that system to help get whatever material is necessary at that stage (but don't make it required, that'd be bad). The Zodiac Relic weapon saga did one thing very right: It was a tour de force of the content of the game.
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    Last edited by Wournsfeik_Untawhasyn; 04-14-2015 at 04:33 AM.

  2. #2
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by Wournsfeik_Untawhasyn View Post
    It's not the only content though.
    Please at least put in a little effort towards comprehension. What was meant by that snippet is that you're not crossing any new ground by working towards a relic. You're retreading old ground. Old dungeons, old fights, old content. It's not 'new', it's just being revisited.
    Quote Originally Posted by Wournsfeik_Untawhasyn View Post
    Also at no point throughout my entire Animus section did I ever wait even 4 hours for a FATE. I know some have that issue, but that's why you target FATEs are priority and do other things in those zones while you wait, overlapping your time.
    Genius. Why didn't I think of that? Oh wait, I did. Most of the 'content' in those areas is done within a few minutes, but those Fates can literally take hours to spawn. Great that you're one of the amazingly lucky few who never had to wait, but many of us did. Consider yourself the exception, not the rule.
    Quote Originally Posted by Wournsfeik_Untawhasyn View Post
    By your argument you shouldn't bother doing any content until patch 2.55 hit because it's all literally now worthless at this point in time.
    Worthless? No. But going over the same content ad infinity isn't going to carry this game long term. The last few updates were essentially the same. 3 New dungeons, replace old tomes with new ones. Add new gear which is higher item level, but otherwise virtually identical. Feed people the same stuff for so long, and they get so used to it that even a minor change feels like a world-changing one.
    Quote Originally Posted by Wournsfeik_Untawhasyn View Post
    As someone already stated, plenty of people complained that the original leg was so boring and easy that many people just relic'd out with Zenith for all of their classes. And had it continued like that for up to Zeta that weapon who's stats YOU personally get to choose and cultivate would have been more powerful than the Raid Weapon for nowhere near the effort or patience.
    Plenty of people? Please point me to these people, because so far all I've seen is praise for the initial Zenith weapon quest. It was varied, showed real progression and, while easy, infinitely more enjoyable than the grind which follows. There are means and ways to make things take longer without them being nearly as boring. At the very least some new zodiac-specific content would have been preferable to recycling old dungeons.
    Quote Originally Posted by Wournsfeik_Untawhasyn View Post
    The only reason you're having any issues at all is because as I pointed out, you're not tackling the grind correctly. You're not ensuring you're accomplishing multiple goals at once, and in essence are wasting a lot of time.
    Oh, I'm so sorry. How exactly was I supposed to tackle the Animus to Novus stage while accomplishing multiple goals? I didn't realise I could craft my way to getting 75 alexandrite, or mine them out of a rock somewhere. Perhaps they drop from meaningful a dungeon I missed somewhere...? Nope. It drops from 2 places. Maps, which require grinding dungeons for tomes to purchase or daily roulette, and Fates.

    Incidentally, it's been the casual nature of my progress through Nexus light which is the reason it has taken me months (yes MONTHS) just to hit 80%. With a measly +32 at best given from any one piece of content (and even that's with bonus light) it would take a minimum of 63 runs to accomplish. Realistically speaking, since I'm doing dailies and weeklies, it would take around 167 dungeons to complete. At roughly 20 minutes each that's a total of 55 and a half hours end to end. That's longer than an entire play-through of any previous final fantasy game. And that doesn't even consider finding a party or potential new players on the team.
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  3. #3
    Player
    Wournsfeik_Untawhasyn's Avatar
    Join Date
    Feb 2015
    Location
    Ul'dah
    Posts
    125
    Character
    Wournsfeik Untawhasyn
    World
    Zalera
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Lemuria View Post
    ...
    *sigh*

    So you rail at me instead of actually trying to apply my suggestions. Thanks so much for that.

    I know what you meant when you said this was the only content. But apparently you didn't catch what I meant when I fired back that you are not being bound to finish your Relic. We know they're giving us something new in Heavensward, that they've promised is not nearly as bad. At this point I doubt the Relic for 2.0 is changing much outside of drop rate adjustments and maybe FATE spawn timers. So there's no point in yelling about it. It's just a wasted effort.

    And maybe you can't craft your way to 75 Alexandrite. But you certainly can work on SBing for your Novus or Gil while you Farm for Atma, do your books, Alexandrite farming, Nexus Light Farming, Zodiac Farming, and Zeta farming. Fun note about that, if you happen to be trying to be doing Gathering and Crafting at the same time, it's basically a case where yes, you can just strap on some Craft/Gather gear and Spiritbind that for your melds. So really it can be used to keep you going without running on fumes, because at least while you're doing it you're for sure accomplishing something. Heck, it can be the background to you getting your SBing done for Crafts/Gathers. Or for grinding for Achievements.

    I'm using Nexus light as my excuse to finally start Triple Triad proper. Now that I need to grind the content that can drop those cards I'm just running for the ones I'm missing over and over, it might not be fast, but each card I get is an accomplishment as I get my light.

    And on the addressing that it's boring: It's a grind. Sorry, by definition you don't call things 'fun' a grind. You've got to learn to make it fun. I use the example where on my Nth-Hundred run of Haukke Manor I finally got fed up just doing straight runs at 2 am in the morning and just waltz'd around with the team acting like a real estate salesman. Team had a ton of fun and I cleaned up the commendations with lots of thank yous for the laughs. Something that never would've happened for anyone without Relic. So it's done some good.
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