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  1. #10
    Player
    Zanarken's Avatar
    Join Date
    Mar 2015
    Posts
    44
    Character
    Big Benny
    World
    Brynhildr
    Main Class
    Botanist Lv 60
    Quote Originally Posted by Lemuria View Post
    Well, there's a bit more to it than that. Specialists will have access to unique skills which may make crafting a lot easier than simply cross-classing everything. After all, there needs to be benefits for players who have already got every class at 50+.

    However, none of this really matters. As mentioned, part of the scrip system will allow you to swap your specializations so it won't be a permanent choice if you don't want it to be.
    I've heard there is a long cooldown if one decides to swap specializations, which makes sense otherwise why have specializations at all?

    I'm really conflicted as to how we should perceive the new specialization system. I mean, what is there to get excited about for existing crafters?

    * A more casual friendly crafting environment means, more competition = less profit

    * Limitations that don't exist now, hampering freedom

    * New abilities to make crafting easier, which again means little to existing crafters

    The only thing I have heard that is exciting for crafting is that many crafting items will be BiS or equal to BiS raid drops.
    (1)
    Last edited by Zanarken; 04-13-2015 at 07:43 PM.