Quote Originally Posted by Gath View Post
Well, I know it can be situational and all, I'm just stating the preference that most of the player base has when comparing Jarring Strike and ST, though, I do love to use Victimize, though, if they made it a bit flashier, I would like it a bit more, but that is actually just staying on topic with my OP, I said Victimize was boring and they should change ST because it looks fancy/has the potential to. I also just think using ST 1 out of 10 times is a bit stupid.
The idea is atm Simian Thrash has its own use.

The minute you remove the evade requirement as you suggest it simply becomes a flashy version of Victimize 2 that costs more Action Points. That sounds less useful to me.

Simian Thrash being a move you use 1/10 times may be stupid, but for its purpose it does what it's supposed to do better than any other skill.

Making it a Victimize II with more flash, which you pay for with a higher slot cost, is much more stupid and useless. If the proposed change is this, then I assure you Simian Thrash will never have a place on my bar as Victimize II will always beat it out.

Simian Thrash is fine as is. It can be better. It can be much better. The idea of simply removing the evasion requirement does not make it any better though. Unless you somehow think that they will remove said requirement and still keep it just as powerful - which essentially breaks the balance between 3k TP weaponskills and makes Victimize II useless.

I prefer options, not redundancy for the sake of flash.