Odin is more like an Extreme Trial than HM. You could start up a PF group with card farming in the title, bunch of people may sign up for that. I personally got it done before they fixed the auto-attack problem. Made it a lot harder lol
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[10:11]The Praetorium has ended.
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I cleared this one a couple of days ago, I guess I was just lucky. On my first group (with one changed dps due to dc), we cleared it on the second attempt. We had just two people with previous experience, and me who watched the video. The tank that knew the fight explained it to everyone and where everyone should be. The run went smoothly once everything was explained after the first wipe.
It should stay in the roulette. There are always going to be people that don't know the fight and are unwilling (or incapable) of listening/learning. It's only more apparent in this one because you can't carry a group that doesn't know what they're doing by being over-geared and/or leading by example during the fight. There are many more players that need to know what to do (and not just follow along by mimicking someone else). Which makes it more frustrating when you don't reach that minimum requirment of knowledgeable players.
Last edited by Aerowaffle; 04-10-2015 at 06:22 AM.
Eh? o_o It isn't in the roulette? That is weird.
This reminds me of that time when I kept getting Chrysalis and the DPS would pick up all the red balls only and they would die xD
I am perfectly willing to help new people out but when (as was the case when I was doing this trial in the DF on day 1) people tell you to STFU when you try and explain the mechanics of the fight to them when after you ask if anyone is new and all 7 people say yes that is what makes me rage. Instead of quitting or afking until I am kicked I attempt to help people but am told not to talk because "i am ruining" the trial for them. They wanted to try the fight out by themselves. I think ok whatever, and extra 10 min or so waiting for them to wipe or actually grasp the nuance of the fight. No one uses a cannon. The monk dies 6 times by being stepped on. One tank tries to tank the dragon...the whole time. The DPS other than me and the other tank just tank the adds behind the boss and don't follow him. I wait patiently for someone to actually click on one of the objects (cannon, snare etc.) None of them do. They exclaim confusion as to why the boss is at 80+% health.
The thing about this fight is that it is almost entirely dependant on the execution of mechanics rather than simply tank and spank the boss. After we finally beat the trial (after i got fed up and announced every single time someone had to do something, i had tried to allow independent initiative previously which did not work as people just ran around like chickens with their heads cut off not doing anything at all), half of them thanked me in chat, I got 6 commendations as a DPS, and the one douche swore at me again for ruining the first pull by trying to explain the fight.
Last edited by Devtek; 04-10-2015 at 06:45 AM.
In the 4 hours I've had to run this instance to get my first clear, I can tell than many do not bother to try to learn. they just expect to come in and faceroll it by standing mostly idle like every other HM trial (Odin considered Ex difficulty here, you actually have to dodge stuff)
There is no way on earth you can activate AND land the 3 towers and still fail at 60%. There is no way, after being explained the whole fight in precise details, and after experiencing it 2/3 times, that you'll still not use the cannons at all.
Yet that's what I've witnessed for 3 hours straight, in 6 different groups. My last hour in was in a 6/8 new people, 7/8 first kill. BUT people actually listened to the most experienced, tried a few times to get things right (30% first try, 2 tower misses, 10% 2nd try, mage LB, messy on adds, 2% 3rd try, kill on 4th try) and won. They wanted to learn and to do the things right.
TL;DR : people who want to progress will clear the fight, even with a huge majority of first timers. Leechers will remain stuck forever because they have no way to be carried through.
(Though that's not THAT true, as they now queue as healer/tank to be carried)
I really like the fight, but only in pre-mades. If I get it in Roulette I drop ASAP, sorry, I've have enough drain bramage trying to unite a roulette PUG.
All the extremes involve some sort of mechanic that revolves around 2 tanks. (Some of which may be circumvented, but the basic strategy revolves around two)
There are also mechanics that healers have to handle in many of them. (Cleansing debuffs in Mog EX, Briny Mirror in Levi EX, Searing Wind Ifrit EX, Gaol Titan EX..etc.)
Odin however, has no such mechanic. I would even go as far as to say Odin has no mechanics at all.
One tank: Tank the boss, dodge telegraphed aoes
DPS & Other tank: Hit boss, hit adds, dodge telegraphed aoes
Healers: Heal, dodge telegraphed aoes
Last edited by CGMidlander; 04-10-2015 at 07:23 AM.
That is the crux of it isnt it? I just think its wrong to paint every party in a negative light after the first attempt which is what many people were doing. I do agree, leechers will not have a good time of trying this with future content. The way I see this fight is a precursor to the kinds of content we will have thrown at us in Heavensward and if we cant do this precursor fight, then how can someone hope to handle what comes next.
And that presumption goes both ways, you cant be a care bear all the time. It takes a bit of time to see whats happening, then act accordingly. I was just saying that from my own perspective of getting in to many fights and people ask "Who's new?" (cause the new player message comes up) and i answer honestly then people auto ditch or call me down. Its the one or two parties of patient people that actually stick around where we will finish it on our second or third try. Some people seem to equate new with "cant handle the content". Its a player issue that i find disturbing. We were all new once.
Agree with OP. I really dont feel this is your average trial. It's somewhat Akin to the Odin fight, which Im thankful is not part of the Duty Roullette.
Please remove it from Trials.
The main point of Roulette is to help others progress. Odin and Ultima (Hard) are not required for progression, and so don't show up in Roulette. Steps of Faith is very important for progression, so it makes sense that it be a part of Roulette.
In fact, I'd go so far to say that if folks are abandoning Steps of Faith, SE either needs to apply more carrot (more Tomestone rewards if you wind up in SoF) or more stick (if you wind up in SoF and bail, you get stuck with a bigger penalty, maybe lose your Trial Roulette Tomestone bonus for the day). Or both.
If folks are upset that SoF is in Trial Roulette because it interferes with their Tomestone collecting, they need to understand something: Trial Roulette is not there in order to get you Tomestones. Rather, the Tomestones are there to get you to do Trial Roulette. If the Roulette rewards are not enough to entice you to risk ending up in SoF, don't do Trial Roulette. If enough people follow suit, SE will wake up and do something to make potential SoF worth the risks - but taking it out of Trial Roulette is very unlikely to happen.
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