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  1. #151
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    While useful, VPN still does not cure the issue, but does alleviate it some what. After finding videos of players performing flawless mudra's I became annoyed with the class as I am not able to do that. Even people with low ping (50-) report they have some delay with the issue, so it cannot be entirely ping related.
    (0)

  2. #152
    Player
    Casper's Avatar
    Join Date
    Aug 2013
    Posts
    368
    Character
    Casper Theghost
    World
    Phoenix
    Main Class
    Rogue Lv 50
    Bump for great justice. Please don't forget about this SE.
    (0)

  3. #153
    Player
    FyrmurlFloerasksyn's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    316
    Character
    Roegadyn Masterrace
    World
    Tonberry
    Main Class
    Ninja Lv 70
    I hope this is at least fixed with the expansion. It's VERY frustrating when mudra's keep failing.
    (0)

  4. #154
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Ephier View Post
    While useful, VPN still does not cure the issue, but does alleviate it some what. After finding videos of players performing flawless mudra's I became annoyed with the class as I am not able to do that. Even people with low ping (50-) report they have some delay with the issue, so it cannot be entirely ping related.
    Yeah, it's so strange. I'm 4 hours from the Montreal Server, I have a 20ms Ping and my Mudra's are incredibly slow without a VPN. On top of that, as instantaneous as they are in the open world with a VPN, you step into FCOB and they are shit regardless.

    It's not even due to my ISP, since I've traced the route with and without VPN and it follows almost the exact same path.

    I doubt it's anything they can fix for all users, so they really just need to redesign how the Mudras work. Dumb idea is dumb.
    (0)
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

  5. #155
    Player
    itege's Avatar
    Join Date
    Mar 2015
    Posts
    1
    Character
    Itege Dawnbringer
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Finally setup my forum account just to post in this thread. This needs to get fixed. I love the job, I did a Zodiac weapon for it, but mudras definitely need a fix.
    (0)

  6. #156
    Player
    Haibel's Avatar
    Join Date
    Mar 2011
    Posts
    647
    Character
    Lona Shiri
    World
    Hyperion
    Main Class
    Gladiator Lv 80
    The easiest way to fix the mudra lag is to get rid of them all together. Just give us the end skills tied to them and add the mudra animations to the skills to balance out time gained. I love playing nin, and don't usually have the lag issues, but it's a huge pain in the ass when it shows up. The whole little meta game of mudra input just seems unnecessary to me.
    (0)

  7. #157
    Player
    Bushido_Brown's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    168
    Character
    Lo Ra'mzei
    World
    Balmung
    Main Class
    Lancer Lv 50
    If it hasn't been said yet (too lazy to read the rest of the thread), making the Ninjutsu action server-based while making the Mudras client-based (they could build-in their own cooldown timer of .5 or 1 second per Mudra to keep people from spoofing the inputs for instant casts), we'd be fine, done and done. The problem is this would undermine their whole server-based programming, so I won't hold my breath and just keep an eye on my inputs, frustrating when I get a ping mid-cast and end up using Hyoton instead of Suiton >.>
    (0)

  8. #158
    Player
    Namii's Avatar
    Join Date
    Mar 2014
    Posts
    5
    Character
    Akira Ka
    World
    Adamantoise
    Main Class
    Monk Lv 90
    I think the point is, we as players should NOT have to use another program to make a class playable. I am at around 30-40 ms on NA-Leviathan and even still my mudra are slow and clunky. Occasionally I get a combo off that is flawless in terms of latency and it feels great! Now if only all of them were that way...
    (2)

  9. #159
    Player
    KariArisu's Avatar
    Join Date
    Aug 2013
    Posts
    180
    Character
    Kari Arisu
    World
    Siren
    Main Class
    Pictomancer Lv 100
    Hopefully the DEVs give us an update. SOMETHING needs to be done. NIN is literally the only job that suffers majorly from latency issues. Not to mention, some instances are worse than others for this case...

    VPNs hardly help, and we should not need assistance from a third party to play a job properly. Every other modern MMO on the market knows how to handle client-server interactions, why can't SE?
    (1)

  10. #160
    Player
    Omni-Vocational_Ryan's Avatar
    Join Date
    Nov 2014
    Posts
    48
    Character
    Ryan Beck
    World
    Leviathan
    Main Class
    Dark Knight Lv 80
    Just give ninjas a trait "inner focus" or whatever you wanna call it that allows ninjas to weave hand signs while still doing combos, then latency isn't gonna be an issue of you can keep the Dps coming instead of trying to shove a 1.5 second combo in a 2 second recast window.
    (0)
    What do I do? Everything. I do everything.

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