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  1. #1
    Player
    Clarkamite's Avatar
    Join Date
    Dec 2013
    Posts
    217
    Character
    Firelord Azula
    World
    Cactuar
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by KuroyamiYuki View Post
    Hi guys!
    Im a ''main'' ninja playing on PS3, and something bother me.
    Can ninja be good on PS3 too? Or its harder or even impossible?
    Some people told me that PS3 punish really hard ninja and his mudra... I don't know what to do, I have poetics but wonder if continue ninja ora change class for my console :\
    Help! ;_;
    PS: Sry if I failed thread xD
    I don't play on PS3 but I can tell you that while it does gimp you in some ways anyone who tells you that playing on a PS3 won't allow you play a job well is full of it. Plenty of people can do well on PS3. If you like Ninja, stick with it.
    (0)

  2. #2
    Player
    Nexxus's Avatar
    Join Date
    Mar 2011
    Location
    Lyon
    Posts
    2,261
    Character
    Yoko Ceres
    World
    Ragnarok
    Main Class
    Dark Knight Lv 70
    And if you dont want to be engaged on the top End Game content (as for now, bahamuth T10-13) then you don't have to worry much, you can handle some lag and still have fun.

    As i'm not in PS3, i can't tell how it's going in end game.
    (0)

    Il est possible de dépassé la limite des 1ooo caractères, il suffit d'éditer son post ~

  3. #3
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Another thing people should try is to bypass Nagle's Algorithm

    http://en.wikipedia.org/wiki/Nagle's_algorithm - Explanation of what it is and how it effects online gaming.

    It does require editing the Registry so use at your own risk. (the steps for it are really easy to do)

    Another option may be to enable User Datagram Protocol for FFXIV (I haven't even attempted this yet so not sure how it would works)

    http://en.wikipedia.org/wiki/User_Datagram_Protocol

    But if you have a low latency/low packet loss connection to any of your local servers I can see how that would be beneficial to waiting on packet verification.
    (0)
    Last edited by Judge_Xero; 02-11-2015 at 12:35 AM.

  4. #4
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Judge_Xero View Post
    Another thing people should try is to bypass Nagle's Algorithm

    http://en.wikipedia.org/wiki/Nagle's_algorithm - Explanation of what it is and how it effects online gaming.

    It does require editing the Registry so use at your own risk. (the steps for it are really easy to do)

    Another option may be to enable User Datagram Protocol for FFXIV (I haven't even attempted this yet so not sure how it would works)

    http://en.wikipedia.org/wiki/User_Datagram_Protocol

    But if you have a low latency/low packet loss connection to any of your local servers I can see how that would be beneficial to waiting on packet verification.
    That don't work and let me explain why. When you are disabling nagle's algorithm, you are allowing more smaller packets to go through instead of one big one, the way they have their servers set up, it can only accept so many packets so quickly. Real world example, only so many cars can fit in the tunnel before the tunnel is full. You may experience DECREASED performance with Nagle off, rather than on, I have tested this multiple times.

    As for messing with UDP, I do not think that will have any effect on the game as it is a TCP based game, not UDP.
    (0)
    Last edited by Ephier; 02-11-2015 at 01:43 AM.

  5. #5
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Wouldn't more smaller packets fill the same volume of the tunnel?
    They just wouldn't have to wait for the bus to be full. They'd just take their Smart Car?

    ---------------------------------------------------------------

    I'll have to try it but there are these UDP Ports: 55296 - 55551 for FFXIV: ARR which might be worth prioritizing for QoS

    I doubt the Mudra commands send enough packet data to be efficient through TCP which may be why they have both UDP and TCP available.
    (0)
    Last edited by Judge_Xero; 02-11-2015 at 04:36 AM.

  6. #6
    Player
    MrYaah's Avatar
    Join Date
    Jan 2015
    Posts
    109
    Character
    Mr Yaah
    World
    Gilgamesh
    Main Class
    Archer Lv 60
    Quote Originally Posted by Judge_Xero View Post
    Wouldn't more smaller packets fill the same volume of the tunnel?
    They just wouldn't have to wait for the bus to be full. They'd just take their Smart Car?
    I think just based on the header they would take up more total space than a single packet including the data from all the sub packets. Also there's processing overhead for each packet so as you increase the ratio of packets to data the amount of time spent on processing overhead would go up.
    (0)

  7. #7
    Player
    Duskmourne's Avatar
    Join Date
    Sep 2013
    Posts
    29
    Character
    Miyamoto Yoshinori
    World
    Cactuar
    Main Class
    Gladiator Lv 50
    So does this have a big impact on NIN in end game? I'm really wanting to play one but if it's being held back with these issues...I would rather roll something else more useful.
    (0)

  8. #8
    Player
    FyrmurlFloerasksyn's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    316
    Character
    Roegadyn Masterrace
    World
    Tonberry
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Duskmourne View Post
    So does this have a big impact on NIN in end game? I'm really wanting to play one but if it's being held back with these issues...I would rather roll something else more useful.
    I have mudra lag and can do decent enough dps. Sadly, you get used to it.
    (0)

  9. #9
    Player
    Best-MNK-NA's Avatar
    Join Date
    Aug 2014
    Posts
    52
    Character
    Meat Chiefkabob
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Duskmourne View Post
    So does this have a big impact on NIN in end game? I'm really wanting to play one but if it's being held back with these issues...I would rather roll something else more useful.
    I do about 620 dps on a dummy. In a dummy-like fight (ie T11) I drop down to around 590 due to FCoB lag. It's not enough to make or break the fight, but it is a noticeable drop. I imagine if I wasn't using a vpn I'd probably drop another 20-30 dps again.
    (0)

  10. #10
    Player
    Velhart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    2,849
    Character
    Velhart Aurion
    World
    Hyperion
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Duskmourne View Post
    So does this have a big impact on NIN in end game? I'm really wanting to play one but if it's being held back with these issues...I would rather roll something else more useful.
    If you were looking to get max efficiency out of your NIN, a VPN (depending on where you are) is a major requirement. It is miserable to deal with mudra in Coils if I do not have one. I payed 120 days worth, but if mudra is not fixed or reworked before my time expires on my VPN, I am going to switch to Machinist (assuming it does not use a mudra like system).
    (0)

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