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  1. #1
    Player
    BroodingFicus's Avatar
    Join Date
    Dec 2013
    Posts
    334
    Character
    Selahdis Gharl
    World
    Balmung
    Main Class
    White Mage Lv 80
    I've been having lots of fun with this. Sometimes its so bad (like in ST or large fates) Raitons animation actually starts going off when I actually inputted Huton, as if it just sorta overlooked my last mudra for a few seconds. Sometimes it catches on and casts the correct thing, other times I think perhaps I messed up and hit the last mudra again only to get a rabbit. Rather frustrating that they took the time to nerf ninja but not fix the most glaring issue with the class.
    (2)
    "Speak softly, and carry a big stick." -Healers motto brought to you by President Theodore Roosevelt

  2. #2
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    I'd just like a system in place so that everything goes at the same speed, its really annoying when sometimes they are baby smooth, then the next mudra they are super slow. Messes with the rhythm of things.
    (0)

  3. #3
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Ran into this myself. Each Mudra was literally 1 GCD. Changed around a bunch of stuff to try and pinpoint the issue, since I haven't heard of anyone's delay being that bad.

    Things I tried

    - Different Video Cards (Graphic Delay?)
    - Changing system power profiles (System Delay)
    - Changing Computers (system/driver issues)
    - lowering graphic settings and frame rate settings (again, maybe graphical delay)

    I was so confused, because my ping to the NA server is 30 ms and I don't have issues dodging etc and this really looked like a strictly "input delay" to the server.

    What I found was that the Packet Monitoring through my network firewall was doing something to the packets each time it verified them going out. I'm not great with networking, but I think it messed up their order after the verification, causing them to have to be sent again, up to the point where SE recognizes it on their end and then send their input back. (sometimes the delay is worse/better?)

    By giving FFXIV direct access through my firewall without packet verification, now I have the normal 0.5s Mudras and can fit them all between the GCD.


    -------------------------------------------------------------------

    I'd bet this is actually an issue with all skills (Hallowed Ground, Bennediction, Tank Buff CD's going off but tank still taking huge damage)

    Anything that goes out and requires verification before SE reply's with the changes.

    I think that the NIN mudras make it so noticeable because it requires so much verification compared to other skills.

    i.e.
    Ten -> eTn (nope) neT (nope) Ten (Yes) <- Shuriken
    Chi -> ihC (nope) -> Chi (Yes) -> Ten + Chi? (Yes) <- Raiton
    (0)
    Last edited by Judge_Xero; 01-24-2015 at 10:34 PM.

  4. #4
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    A simple balance change that would make mudra lag more bearable would be to "refund" some of the cooldown upon a failed jutsu, e.g. if we get bunny and we don't use it, reduce the cooldown for the next Ninjutsu by 5 or 10 seconds. That way we don't get punished so hard (e.g. 20 seconds without Huton is disastrous) for something that's out of our control.
    (0)

  5. #5
    Player
    FyrmurlFloerasksyn's Avatar
    Join Date
    Dec 2013
    Location
    Gridania
    Posts
    316
    Character
    Roegadyn Masterrace
    World
    Tonberry
    Main Class
    Ninja Lv 70
    It definitely is annoying having this mudra lag. Sometimes i can do really nice damage. Other times it's... not as good D:
    (0)

  6. #6
    Player
    KikoriL's Avatar
    Join Date
    Dec 2013
    Posts
    200
    Character
    Kikori Lyehga
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Looking at Mudra use, a thought strikes me.
    Wouldn't it work if Mudra didn't share cooldowns, but instead had individual, very short cooldowns? No Ninjutsu seems to involve two repeating Mudra, so something like a one second cooldown (keeping the half second cast time) on each individual Mudra? It could allow people with even poor connections to button spam one Mudra, start its single cooldown, have a half-second grace period to hit the next one, it casts, half a second to move to the third, and then cast the Ninjutsu. Even with a Kassatsu rush, the Mudra being down for one second in theory should get back by the time the next chain is beginning.
    (0)
    Last edited by KikoriL; 01-26-2015 at 12:43 PM.

  7. #7
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Quote Originally Posted by KikoriL View Post
    Looking at Mudra use, a thought strikes me.
    Wouldn't it work if Mudra didn't share cooldowns, but instead had individual, very short cooldowns? No Ninjutsu seems to involve two repeating Mudra, so something like a one second cooldown (keeping the half second cast time) on each individual Mudra? It could allow people with even poor connections to button spam one Mudra, start its single cooldown, have a half-second grace period to hit the next one, it casts, half a second to move to the third, and then cast the Ninjutsu. Even with a Kassatsu rush, the Mudra being down for one second in theory should get back by the time the next chain is beginning.
    If they did that, they would be shooting themselves in the food if they wanted to add more mudras that did involve 2 of the same button.
    (0)

  8. #8
    Player
    KikoriL's Avatar
    Join Date
    Dec 2013
    Posts
    200
    Character
    Kikori Lyehga
    World
    Sargatanas
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Ephier View Post
    If they did that, they would be shooting themselves in the foot if they wanted to add more mudra that did involve 2 of the same button.
    If, then. It's a suggestion for what's out now. If they wanted to add more Ninjutsu, then a fourth Mudra would be another alternative anyway.
    (0)

  9. #9
    Player
    Navaealus_Astennu's Avatar
    Join Date
    Aug 2013
    Posts
    4
    Character
    Navaealus Astennu
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Completely random and I don't know if this will work for everyone but hit your Mudras to the beat of "Hot, Cross, Buns". It works amazing for me xD The Mudras flow nicely, outside and in duties :3
    (0)
    Dance like nobody's f***ing watching!

  10. #10
    Player
    KuroyamiYuki's Avatar
    Join Date
    Feb 2015
    Posts
    2
    Character
    Yuki Kuroyami
    World
    Ragnarok
    Main Class
    Lancer Lv 50
    Hi guys!
    Im a ''main'' ninja playing on PS3, and something bother me.
    Can ninja be good on PS3 too? Or its harder or even impossible?
    Some people told me that PS3 punish really hard ninja and his mudra... I don't know what to do, I have poetics but wonder if continue ninja ora change class for my console :\
    Help! ;_;
    PS: Sry if I failed thread xD
    (0)

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