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  1. #1
    Player
    Evangela's Avatar
    Join Date
    Mar 2011
    Location
    グリダニア
    Posts
    4,361
    Character
    Evangela Monterossa
    World
    Balmung
    Main Class
    Ninja Lv 90
    don't really care. this job became a joke long time ago and SE shows no intention to revamp it so I stop playing it as well.
    (7)

  2. #2
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Evangela View Post
    don't really care. this job became a joke long time ago and SE shows no intention to revamp it so I stop playing it as well.
    Those confirmed 10 levels with new abilities, traits, and summons certainly show they care so little. /sarcasm

    Quote Originally Posted by melflomil View Post
    FINAL FANTASY 15 RAMUH. Take notes FF14 team
    That is literally impossible in an MMO. You know that right?
    (1)

  3. #3
    Player
    Kuurei's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lominsa
    Posts
    418
    Character
    Kurei Hitaka
    World
    Diabolos
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Tiggy View Post
    Those confirmed 10 levels with new abilities, traits, and summons certainly show they care so little. /sarcasm



    That is literally impossible in an MMO. You know that right?
    It actually isn't, pets in EQ1 got pretty damn massive + the height bolstering spells worked on them so they ended up being like 2~3 stories high at times. EQ2 still has a lot of larger pets, if you count charmed animals/metamorphasis wands.

    I feel like the biggest reason players and SE have for not necessarily feeling like full-sized primals would work relates to them possibly blocking the view of battlefield stuff like AoEs or objects. Which is definitely a valid argument since this game specifically works different than two I mentioned above. However it is possible that they could either give a sort of 'full power release' as a temporary buff for the Egis; they borrow enough of your power to become full primal form for about 20 seconds, utilizing a stronger version of their mainstay skills or gaining some sort of benefit (Ex. 100% critical and expanded AoE radius for Ifrit) or have Summoner's LB 3 activate a skill with an add-on effect based on the Egi you have out.

    The Egis also need some base-level rework though, seeing as you need to be an extremely skilled pet manipulator to make Ifrit work properly it seems.
    (1)

  4. #4
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by Kuurei View Post
    It actually isn't, pets in EQ1 got pretty damn massive + the height bolstering spells worked on them so they ended up being like 2~3 stories high at times. EQ2 still has a lot of larger pets, if you count charmed animals/metamorphasis wands.
    Ramuh in FFXIV was practically the size of a mountain. Considerably larger than your examples. The way he makes the ground change for vast distances also wouldn't work very well in an MMO.

    Lastly, we don't have larger Egi solely because of ps3 limitations. Yeah, I said it. They went and locked it away with lore reasons as well and now it will never change.
    (0)

  5. #5
    Player BLaCKnBLu3B3RRY's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    978
    Character
    Motoko Kusanagi
    World
    Exodus
    Main Class
    White Mage Lv 71
    Quote Originally Posted by Tiggy View Post
    Lastly, we don't have larger Egi solely because of ps3 limitations. Yeah, I said it. They went and locked it away with lore reasons as well and now it will never change.
    sorry, but you are wrong. hardware limitations have nothing to do with it. it honestly doesn't even make sense for every player to be able to summon the same primal. why should 100 different people be able to summon the same primal? even a being of that kind of power would have trouble splitting its conscious up that much. it seriously doesn't make sense. being able to only summon an egi of a primal makes like 100x more sense. not as cool, but much more sensible.

    i see you have actually played ACN/SMN quest-line. you should be able to understand why only an egi makes more sense then the being itself.
    (1)

  6. #6
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by BLaCKnBLu3B3RRY View Post
    sorry, but you are wrong. hardware limitations have nothing to do with it. it honestly doesn't even make sense for every player to be able to summon the same primal. why should 100 different people be able to summon the same primal? even a being of that kind of power would have trouble splitting its conscious up that much. it seriously doesn't make sense. being able to only summon an egi of a primal makes like 100x more sense. not as cool, but much more sensible.

    i see you have actually played ACN/SMN quest-line. you should be able to understand why only an egi makes more sense then the being itself.
    You're more concerned with the meta-game/lore reasons. There is a direct memory limitation that you really need to play more attention to. The lore reasons are an explanation in game to ultimately explain away why devs didn't do it in the first place. It, however, isn't the reason they did that in the first place or the sole reason. The 256mb memory limitation on the ps3 is very very real. There is a reason players and npcs animate like a slide show on the ps3. There is a reason you can barely load anyone in Revenant's toll. The system is straining. Summons any bigger than we get now would be a technical hurdle that might literally be impassible on the ps3.

    Try to remember that games must first be designed on hardware and work on that hardware. The lore comes secondary and is often affected directly by those hardware limits and system capabilities.

    I'm not saying the lore stuff you cited isn't relevant. I'm just saying it's a by-product of the hardware limit.
    (1)
    Last edited by Tiggy; 03-19-2015 at 06:40 AM.

  7. #7
    Player BLaCKnBLu3B3RRY's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    978
    Character
    Motoko Kusanagi
    World
    Exodus
    Main Class
    White Mage Lv 71
    Quote Originally Posted by Tiggy View Post
    ...
    i completely understand how hardware limitations work, and what they are for the PS3. i don't think you understand that it makes absolutely no sense to actually be able to summon the primal themselves. it is fine in a single player game, but would be totally ridiculous in an online game. i can't even begin to comprehend as of to why they allowed players to do such a thing in FFXI. there is simply no logic to it.
    (0)