Page 6 of 9 FirstFirst ... 4 5 6 7 8 ... LastLast
Results 51 to 60 of 82
  1. #51
    Player
    DevilsDontFly's Avatar
    Join Date
    Feb 2015
    Posts
    712
    Character
    Iroira Sinzha
    World
    Coeurl
    Main Class
    Dancer Lv 90
    I wish summoner could have stances as well. It would be nice if all your skills changed based on what summon you had at your side by that time. And since summoner is all about DoTs and status ailments, we could also use the Dark-Type spells. This could make the Summoner a supportive DPS.

    I like SMN but personally I don't feel like a Summoner. I feel like a Tamer with a digimon to fight for/with me.
    (5)

  2. #52
    Player
    GalkaBikini's Avatar
    Join Date
    Apr 2012
    Posts
    267
    Character
    Promyvion Vahzl
    World
    Excalibur
    Main Class
    Alchemist Lv 64
    Quote Originally Posted by CGMidlander View Post
    Pretty much, lol. Thank God you can't ride those in CT ;P
    (1)

  3. #53
    Player BLaCKnBLu3B3RRY's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    978
    Character
    Motoko Kusanagi
    World
    Exodus
    Main Class
    White Mage Lv 71
    Quote Originally Posted by Tiggy View Post
    Lastly, we don't have larger Egi solely because of ps3 limitations. Yeah, I said it. They went and locked it away with lore reasons as well and now it will never change.
    sorry, but you are wrong. hardware limitations have nothing to do with it. it honestly doesn't even make sense for every player to be able to summon the same primal. why should 100 different people be able to summon the same primal? even a being of that kind of power would have trouble splitting its conscious up that much. it seriously doesn't make sense. being able to only summon an egi of a primal makes like 100x more sense. not as cool, but much more sensible.

    i see you have actually played ACN/SMN quest-line. you should be able to understand why only an egi makes more sense then the being itself.
    (1)

  4. #54
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Quote Originally Posted by BLaCKnBLu3B3RRY View Post
    sorry, but you are wrong. hardware limitations have nothing to do with it. it honestly doesn't even make sense for every player to be able to summon the same primal. why should 100 different people be able to summon the same primal? even a being of that kind of power would have trouble splitting its conscious up that much. it seriously doesn't make sense. being able to only summon an egi of a primal makes like 100x more sense. not as cool, but much more sensible.

    i see you have actually played ACN/SMN quest-line. you should be able to understand why only an egi makes more sense then the being itself.
    You're more concerned with the meta-game/lore reasons. There is a direct memory limitation that you really need to play more attention to. The lore reasons are an explanation in game to ultimately explain away why devs didn't do it in the first place. It, however, isn't the reason they did that in the first place or the sole reason. The 256mb memory limitation on the ps3 is very very real. There is a reason players and npcs animate like a slide show on the ps3. There is a reason you can barely load anyone in Revenant's toll. The system is straining. Summons any bigger than we get now would be a technical hurdle that might literally be impassible on the ps3.

    Try to remember that games must first be designed on hardware and work on that hardware. The lore comes secondary and is often affected directly by those hardware limits and system capabilities.

    I'm not saying the lore stuff you cited isn't relevant. I'm just saying it's a by-product of the hardware limit.
    (1)
    Last edited by Tiggy; 03-19-2015 at 06:40 AM.

  5. #55
    Player
    Bishop81's Avatar
    Join Date
    Nov 2014
    Posts
    806
    Character
    Eldon Pierce
    World
    Behemoth
    Main Class
    Summoner Lv 60
    IMHO the egis are "small" because we simply can't have huge screen blocking pets running around.

    It's not like they can't scale the size of the egis up - same model and textures.

    Big summons will probably only be possible for LB. However I wouldn't expect too much of the detail even then - the current caster LB "Meteor" is quite blocky.
    (0)

  6. #56
    Player
    Obysuca's Avatar
    Join Date
    Aug 2013
    Posts
    963
    Character
    Ayaminae Yirien
    World
    Midgardsormr
    Main Class
    Machinist Lv 100
    Quote Originally Posted by Jandor View Post
    Ifrit is perfectly acceptable in several fights, has been for a while now.
    From what I've seen, Ifrit is better on trash mobs than Garuda is too. Garuda for bosses of course.
    (0)

  7. #57
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by Obysuca View Post
    From what I've seen, Ifrit is better on trash mobs than Garuda is too. Garuda for bosses of course.
    nope. Ifrit is for short fights (better dps) and garuda for longer fights (better MP management due to contagion). That's the only real difference between the 2.

    Well, maybe Ifrit tends to die more against bosses' AoEs
    (1)

  8. #58
    Player
    NinjaTaru72's Avatar
    Join Date
    Feb 2014
    Posts
    857
    Character
    Alessa Ravachi
    World
    Mateus
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Tiggy View Post
    snip.

    That's still false. There's no way that ps2 with XI can have great looking summons and ps3 XIV can't. Please do explain how the ps2 is better than the ps3?

    Even if they took the XI summons and put them in XIV I'm sure a lot of people would be more happy.

    They could easily make bigger models. An dour just being ignorant to the fact and letting them bs you into what they want you to think.
    (1)

  9. #59
    Player
    NinjaTaru72's Avatar
    Join Date
    Feb 2014
    Posts
    857
    Character
    Alessa Ravachi
    World
    Mateus
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Bishop81 View Post
    IMHO the egis are "small" because we simply can't have huge screen blocking pets running around.

    It's not like they can't scale the size of the egis up - same model and textures.

    Big summons will probably only be possible for LB. However I wouldn't expect too much of the detail even then - the current caster LB "Meteor" is quite blocky.
    Look at my pictures, even in XI they weren't "screen blocking" they were nice sized lol.

    I don't understand why they won't even scale them up a. Bit... And stop making garuda look like a booger, but that's another story.
    (0)

  10. #60
    Player
    Chukkaque's Avatar
    Join Date
    Dec 2013
    Location
    Girdania
    Posts
    254
    Character
    Chukkaque Thestrong
    World
    Exodus
    Main Class
    Botanist Lv 60
    Answering only the original post:

    The devs mentioned this in a previous letter stating that they want to add the 3 new egis, but if they did it wouldn't be until the expansion. That being said, with the expansion we get 10 more levels which means at least 2 new job skills per job, assuming they follow the old trend of every 5 levels, and additional class skills as well.
    (0)

Page 6 of 9 FirstFirst ... 4 5 6 7 8 ... LastLast