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  1. #1
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    Oct 2011
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    Adding officially sanctioned systems like PLEX will not reduce RMT and especially will not reduce RMT spam, it will increase RMT spam and I know this from experience in other games that use such services as the RMT sellers are forced to compete for your attention even more so they spam you more trying to get that attention away from their competition. Secondly the number of both player bots and RMT farming bots will increase, again I have seen this happen in pretty much all MMO's like this one which have such services since the sense of disparity between the have and have nots is increased, the ones who put in the hard work still stay at the top only then along side those who can afford to P2W, a lot of those left behind get even more depressed and resort to botting along side the RMT increasing the number of bots they use to increase and cheapen the cost of their services to compete. WoW for example has never had as many bots as it does these days after the introduction of the token system and it has more RMT spam than ever before.

    Thirdly the RMT will control around 90% to 95%% of the PLEX system by buying up en masse the majority of the PLEX's which would be sold in the game for gil and then selling that gil on for even higher price...people will not stop buying gil even if price of gil rises and do not forget game time is not the primary reason people buy gil from RMT but if RMT sell it the majority of sales will go to them in game. Not as many people will be selling as many PLEX compared to RMT which will make the player selling such the outlier and RMT the main source. I have seen this happen in many MMO's that use such token systems like PLEX where can buy it with real money and sell in game for the games currency, the RMT control the majority of sales in game and the price of in game currency they sell goes up but not anywhere near the level which would make it unprofitable for RMT. People would still be buying it from them and the most of the PLEX sales will go to them too, you will just end up giving them another source of gil making for which they can sell on for a profit.

    I was going to make a point about how it would be nice if a GM or Dev replied to this thread telling everyone in what those of us with common sense already know, that they have no intention or plans currently to implement such a system. Implementing such will cost them a lot of the player base they have built up so far and especially many of us who have been here since version 1.0...but then I remembered how pointless saying such would be, the reality is those for such systems have no evidence they have any plans to introduce a token or PLEX type system to this game and those who want such a system are simply relying on wishful thinking as they have no evidence such a system is incoming. So a Dev or GM has no reason to reply to this thread, the thread is pointless and lacks any evidence that such P2W/token/PLEX systems is either planned or that SE intends to implement such. Those of us opposed to the introduction of such have nothing to worry about though it is still possible to argue with those who want the system but we do not need to given those who want it have no evidence it will happen or that it is planned for this game.
    (6)
    Last edited by Snugglebutt; 03-08-2015 at 03:07 AM.

  2. #2
    Player
    QiLymePye's Avatar
    Join Date
    Dec 2014
    Location
    Ul'Dah
    Posts
    312
    Character
    Bloody Knuckles
    World
    Lamia
    Main Class
    Archer Lv 50
    And that, my friends, is why I play devils advocate. I like the responses from Pacer and Fyce. Sometimes you don't have to get all bent out of shape because someone doesn't agree. Its all about putting your information out there and trying to persuade others to your argument. Thx guys for the info. I really have no idea what this type of system would do, which is why i asked the tough questions to these players, and I got good feedback without them belittling me and trying to bash my head in. I'm still sad that gaming has come to this in a way, I kinda miss throwing my game out of the window cause I died on my last life at the very end of the game and now have to start all over....well kinda. lol.
    (0)

  3. #3
    Player
    314159265358979323846264338327's Avatar
    Join Date
    Nov 2014
    Location
    Ul'dah
    Posts
    209
    Character
    Amazon Dotcom
    World
    Leviathan
    Main Class
    Blacksmith Lv 50
    Quote Originally Posted by Snugglebutt View Post
    Adding officially sanctioned systems like PLEX will not reduce RMT and especially will not reduce RMT spam, it will increase RMT spam and I know this from experience
    The games that have it have significantly less RMT, and I know this from personal experience. How do I know this?

    WoW for example has never had as many bots as it does these days after the introduction of the token system and it has more RMT spam than ever before.
    It's literally not even in the game yet. How can there be so many more bots as a result of something that doesn't exist?

    Thirdly the RMT will control around 90% to 95%% of the PLEX system by buying up en masse the majority of the PLEX's which would be sold in the game for gil
    There's not a finite number of them available. They are infinite. RMT can't simply "buy them all", and if they did try to buy a huge stock it would just smash the price into the ground from over saturation. Free game time for everyone!

    I have seen this happen in many MMO's that use such token systems like PLEX where can buy it with real money and sell in game for the games currency
    Many MMOs use it, or switch to using it, because it has a direct negative effect on RMT. If it really caused problems, more and more of them would be willingly switching to such a system.

    But hey, I only have a good 5-6 years into EVE, which is one of the most well known games out there that uses any kind of token system. Wanna know how many RMT I've come across there, be it in game or via PMs? ZERO
    (0)

  4. #4
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    Quote Originally Posted by 314159265358979323846264338327 View Post
    But hey, I only have a good 5-6 years into EVE, which is one of the most well known games out there that uses any kind of token system. Wanna know how many RMT I've come across there, be it in game or via PMs? ZERO
    I don't think you quite grasp the differences between here and Eve. With Eve CCP monetized time. Not in real money, but game money. Everyone sells game time nowadays, but CCP is one of the few (if not only) companies to do so as an in-game item. To support this they also made their game subscription-optional. What's the point in offering time as an in-game item if you're just going to force people to subscribe anyway? XIV is so very NOT that. Game time has no value in XIV because we're all required to subscribe to play. All more time does is unlock veteran rewards, of which only one can be sold over the marketboard (at a very low price at that). Now, in order to make time worth trading in XIV they would have to adopt CCP's model and get rid of mandatory subscriptions. That's just not going to happen.
    (2)
    Last edited by Gilraen; 03-08-2015 at 10:24 PM.

  5. #5
    Player
    ScarletDawn's Avatar
    Join Date
    Oct 2014
    Location
    Shirogane
    Posts
    383
    Character
    Scarlet Dawn
    World
    Lich
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Gilraen View Post
    snip
    They would have to add a system much like Eve skills system, where time = training. So then people are forced to buy time in order to keep training. But how does one do that in FF?
    (0)