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  1. #1
    Player
    Dyne_Fellpool's Avatar
    Join Date
    Sep 2013
    Posts
    297
    Character
    Dyne Fellpool
    World
    Goblin
    Main Class
    Archer Lv 50
    Quote Originally Posted by Dervy View Post
    I feel people who make threads like these should get banned off the forums. It adds no value to discussion; instead starts banal arguments and e-peen wars.
    I'm usually a fan of your posts Dervy, but this is the worst thing I've ever seen you post.

    There is nothing wrong with discussing class balance. It is, in part, what the forums are for. The OP did not make a "waaaah my class should be OP" thread, they were trying to start a legitimate discussion about class balance and they even stated they do not Main the job in question so have little personal stake in it.

    The OP also makes a valid point.
    In my experience with various mmo's, the dps class with the least utility is the one with the highest dps potential. This is not the case in FF14. Now we can discuss fragility of GL and survivability, etc, but the point remains.

    Monk has arguably the strongest utility of the melee classes until you totally overgear things, and it can be argued that the dps DRG adds to the BRD does not bring it up to the total dps contribution of the Monk. But even if Disembowel did bring the contributed raid dps of DRG up to the level of Monk, it has zero other utility while Monk has some nice utility remaining. You can also argue that DRG has better survivability and so survivability+utility+dps for the 2 classes is equal, but really Monk has on-demand Fist of Earth that really throws a wrench in this argument imo.

    Anyway, civil discussion is good and shouldn't be discouraged just because some nutbag will inevitably come in here waving his epeen.
    (6)
    Last edited by Dyne_Fellpool; 03-06-2015 at 03:52 AM.

  2. #2
    Player
    Dervy's Avatar
    Join Date
    Aug 2013
    Posts
    1,537
    Character
    Dervy Yakimi
    World
    Ragnarok
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Dyne_Fellpool View Post
    I'm usually a fan of your posts Dervy, but this is the worst thing I've ever seen you post.

    There is nothing wrong with discussing class balance. It is, in part, what the forums are for. The OP did not make a "waaaah my class should be OP" thread, they were trying to start a legitimate discussion about class balance and they even stated they do not Main the job in question so have little personal stake in it.
    .
    Oh, I love balance. Don't get me wrong. Whenever I feel there's a necessity for job balance, I'm always the first person to rant and prove with numbers why there needs to be a change. Summoner definitely needs a rework (which they're getting in 3.0) and I'm glad. Some of the discussions on how to improve the Summoner are pretty interesting and unique in a way. The same was with the Warrior and original Dragoon changes in 2.1.


    But I'm just kind of fed-up seeing the same type of posts every single week where the first post nearly always states the exact same arguments to support their reasoning, then the replies are exact replica's of arguments. I can look at the title and guess all the points made by OP and some of the replies by other players. 90% of the time, my guess is accurate.

    "lol disembowel, slashing resist, monk too much utility, derp loldrg no utility". Eventually, someone does come in flopping their big e-peen around. Happens all the time.

    There's no need for a new topic about discussion every 3 days about the exact same things. There's even one saying how the Monk is absolutely garbage (I nearly fell off my chair when I read that topic). I want more discussions and posts which aren't just the same things over and over and over and over again, just with a different thread title.

    Am I wrong to say that nothing needs to be done? Yes, I'd be wrong in saying that. The Dragoon, Ninja and Monk all have their flaws and weaknesses that still need to be addressed and there are many ways to make these jobs a lot more fun/compelling to play. DRG playstyle is so boring compared to NIN & MNK and this needs to change imo - it needs to feel more alive, more "active". GL3 needs as it's way too harsh, there's still some issues with DRG Jumps regarding latency. NINs have a few Mudra's that are completely useless and these need to be changed - also, its catch-up/movement ability is so lackluster (Both NIN and MNK need more gap-closers).

    But why not discuss how we can actually improve the jobs and take them further beyond what they currently are, rather than mellowing over everything we already know and have discussed.

    Maybe I shouldn't of opened my mouth and kept my rather harsh opinions to myself. I dunno. I should get off the internet and go outside once in a while, lmfao.
    (4)
    Last edited by Dervy; 03-06-2015 at 06:01 AM.