A friend of mine and I were talking about DPS classes in general that became more focused on melee. Neither of us main DRG, so this is just based on observation, but we came to a simultaneous conclusion: DRG should be top melee DPS.

Why? Overall Raid Utility - or rather lack thereof.

To put this into perspective I'm going to lay down what the melee classes do for the Raid:
NIN - Trick Attack, Goad, synergy with WAR (if you have one)
MNK - Dragon Kick, Mantra
DRG - Disembowel

One can argue that Mantra can be cross-classed but Dragon Kick is still there, while Disembowel provides a buff only for 1 other class.

However, class mechanics and ease of use can also be argued for each class; thoughts?