Quote Originally Posted by Donjo View Post
The accessory thing addresses imbalances that currently exist with the stat systems and helps to prevent confusion over which accessories one should be wearing. Would you want your WHM wearing a full set of VIT accessories? It also speaks of awful, awful design when the meta for a particular role calls for them not to use the gear that's explicitly assigned to them.
The only people that I see that may be confused about what accessories to wear are newbies that don't really understand how their stats work yet. I don't see what imbalances you're talking about, honestly. o.O


The only increased difficulty here is a harsher benefit for losing hate... which some people desperately need if they're ever going to grow as tanks and some DPS need in order to learn that aggro is actually a thing that exists. This point, though, primarily serves one purpose and one purpose alone: preventing Tanks from "tanking" something outside of the Tank Stance while in party based content.
Yeah... making it so the target gets one shotted unless they're mitigating is overdoing it a bit.

I honestly don't see why there's such a problem with tanking things in Sword Oath if you can hold aggro.

If the MT is full VIT and the OT is a Paladin in full Strength, that MT is going to lose hate to the Paladin. But, this is really just another method of discouraging tanking outside of the proper stance.
Not necessarily. If MT has a significantly better weapon than the OT, or if their gear is about the same and OT is out of their tank stance, it's not too hard for the MT to keep aggro while the OT puts some DPS on.

The idea is that if you slip into the stance while the fairy is already out, the healing potency decrease hits the fairy right then and there
You seem to have a real problem with non-DPS classes wanting to add some DPS... -.-