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Thread: Summoner buff

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  1. #1
    Player
    Slappah's Avatar
    Join Date
    Sep 2014
    Posts
    722
    Character
    Slappah Lol
    World
    Jenova
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Sunako View Post
    I feel like skill cap from SMN gameplay lowered bit. Mana management is not nearly as important what it was before. Pretty noob friendly change. Just my opinion.
    Except the fact that smn MP management was never a huge deal to begin with until the loads and loads of spell speed popped up
    (5)

  2. #2
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,439
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Slappah View Post
    Except the fact that smn MP management was never a huge deal to begin with until the loads and loads of spell speed popped up
    Spell speed do not have so big impact for this. I runned with 0 spell speed gear at the begin once i had 110 gear in final coil and still run out from the mana. What matter is the fight itself without downtime and how long the battle lasts. New coils are constantly fighting without any downtime except t13 dives or t12 last phase may have 15sec and can last 10 - 14min. SMN always had mana "problems" in current content that have no downtime like t4 in 2.0 and t8 in 2.2 etc. You can not see that anymore because of echo and ilvl 130 gear.
    (1)