Except the fact that smn MP management was never a huge deal to begin with until the loads and loads of spell speed popped up
Spell speed do not have so big impact for this. I runned with 0 spell speed gear at the begin once i had 110 gear in final coil and still run out from the mana. What matter is the fight itself without downtime and how long the battle lasts. New coils are constantly fighting without any downtime except t13 dives or t12 last phase may have 15sec and can last 10 - 14min. SMN always had mana "problems" in current content that have no downtime like t4 in 2.0 and t8 in 2.2 etc. You can not see that anymore because of echo and ilvl 130 gear.
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