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  1. #261
    Player radioactive_lego's Avatar
    Join Date
    Jun 2014
    Posts
    391
    Character
    Adulate Prose
    World
    Mateus
    Main Class
    Gladiator Lv 52
    Quote Originally Posted by Tiggy View Post
    Some people have seriously missed the point of these weapons.
    SomE people have serioulsy overestimated the replay value of some content.
    (11)
    Last edited by radioactive_lego; 04-11-2015 at 12:55 AM.

  2. #262
    Player
    Donarudo's Avatar
    Join Date
    Jan 2014
    Posts
    154
    Character
    Yutani Donarudo
    World
    Exodus
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Deathscythe343 View Post
    Yes, it is. The relic quest in this game is far worse than the Epic weapons I farmed for in EQ1.
    We have had this conversation once before remember? Here is a convo you and I had back on the 29th of December to which you never responded back.

    source: http://forum.square-enix.com/ffxiv/t...42#post2677342

    Quote Originally Posted by Deathscythe343 View Post
    It took me less time to get my epic weapon in EQ than it did for me to complete the atma portion of the animus upgrade

    Quote Originally Posted by Donarudo View Post
    Then my question to you would be when did you complete it. I did my Epic quest in EQ when it was the new shiny thing to do at level 50ish or 55. (current level in eq is 105) It wasn't a quest that could be completed quicker then the Relic quest. Especially considering there was Epic 1.0, 1.5, 2.0, and 2.5. So my guess would be that you completed it sometime at a higher level? Some of the grinds took several months just to get one drop. Example Cleric 1.0 and Paladin 1.0. Not to mention they had requirements (at the time) which required a raid force of 72 people to help you (this was before they downsized raids to 54 people). If you were in a guild that raided that meant you had to wait your turn. So when quoting me, please tell the whole story, because as I stated before. Anybody who has done the Epic quest for weapons in Everquest can tell you that the relic quest line is easy. I will leave you with this last note, if you completed the Epic quest line quicker then the relic questline while it was in its prime then you would have been world first. If that were the case then cool for you. http://everquest.allakhazam.com/db/quest.html?quest=763 (just to give you an idea of (some) of the things you had to do to get this weapon.

    As a side note - completing the Epic 1.0 in its prime meant you were already unlocking key zones in Planes of Power, which meant if you had not unlocked these zones you were not doing your Epic until those key progression zones were unlocked. Yes they gated content back then too. Anybody who was trying to get into the Plane of Time during that progression iteration would more then likely be able to tell you how long it took their guilds to clear all the demi gods and Time itself. This extra note I added just to give an idea of why it took many of us a long time to complete our Epics.

    Plane of Power progression - had to do stuff like this before you could even get your Epic http://tancidtherogue.com/pop.html
    (1)
    Last edited by Donarudo; 04-11-2015 at 01:08 AM.

  3. #263
    Player
    seraf's Avatar
    Join Date
    Aug 2013
    Posts
    389
    Character
    Anrui Mydia
    World
    Hyperion
    Main Class
    Warrior Lv 100
    Quote Originally Posted by radioactive_lego View Post
    snip
    The only thing about your proposal is that it's entirely subjective to each individual player what is fun or not or what gives them a sense of accomplishment. I hate crafting in mmorpgs so I would not enjoy taking all crafts to level 50 in your hypothetical situation. I enjoy grinding content for some reason. I loved grinding Shiva Ex to get Diamond weapons for all 6 of my jobs. I enjoyed doing the Zodiac Saga and I enjoyed other Grindy content that I don't need to elaborate further on.
    (2)

  4. #264
    Player
    RuruKun's Avatar
    Join Date
    Feb 2014
    Location
    Gridania
    Posts
    186
    Character
    Yue Bajhiri
    World
    Brynhildr
    Main Class
    Conjurer Lv 100
    Relic quests are not that bad and I feel like I can farm the same dungeons over and over again no problem. Whats killing me is that other players' attitudes are getting worse and worse with each run or dungeon, resulting in rage quitters and/or crying enough until other players leave or get kicked and I'm left shaking my head helplessly.

    I'm STILL working on books towards my animus where I should've had my Zeta by now. But every time I get a new book I stall a bit on completing the dungeons part because I'm just so turned off by DF runs, even in the easiest of dungeons sadly.
    (1)

  5. #265
    Player radioactive_lego's Avatar
    Join Date
    Jun 2014
    Posts
    391
    Character
    Adulate Prose
    World
    Mateus
    Main Class
    Gladiator Lv 52
    Quote Originally Posted by seraf View Post
    The only thing about your proposal is that it's entirely subjective to each individual player what is fun or not or what gives them a sense of accomplishment. I hate crafting in mmorpgs so I would not enjoy taking all crafts to level 50 in your hypothetical situation. I enjoy grinding content for some reason. I loved grinding Shiva Ex to get Diamond weapons for all 6 of my jobs. I enjoyed doing the Zodiac Saga and I enjoyed other Grindy content that I don't need to elaborate further on.
    Upvoted. I agree wholeheartedly. That sense of accomplishment is why people play MMOs, I think.
    Personally, I'm only midly getting that feeling at each step of the relic grind. And that feeling is fleeting as I progress into the next step.
    (2)

  6. #266
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    I love the smell of necromancy in the mornin'!

    Different strokes for different folks. A lot of people like the current design. A lot of people dont. This is the only 'grindy' thing in this game. Let the grinders have ONE piece of content. Enjoy the other 99% if you dont.
    (0)

  7. #267
    Player
    Stanelis's Avatar
    Join Date
    Oct 2011
    Posts
    929
    Character
    Irvy Ryath
    World
    Ragnarok
    Main Class
    Lancer Lv 85
    Quote Originally Posted by Izsha View Post
    I love the smell of necromancy in the mornin'!

    Different strokes for different folks. A lot of people like the current design. A lot of people dont. This is the only 'grindy' thing in this game. Let the grinders have ONE piece of content. Enjoy the other 99% if you dont.
    A weapon isn't content. The content is what you actually do in the game.

    Funny how most FFXIV players forget that simple fact (it is not very surprising though, as in live letter SE has an history of featuring the rewards of any particular content rather than the content in itself).
    (2)

  8. #268
    Player
    AlexionSkylark's Avatar
    Join Date
    Sep 2013
    Posts
    722
    Character
    Alexion Skylark
    World
    Behemoth
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by RichardButte View Post
    and I've played Lineage 1.
    ROFLMAO that says something
    (2)

  9. #269
    Player
    Wournsfeik_Untawhasyn's Avatar
    Join Date
    Feb 2015
    Location
    Ul'dah
    Posts
    125
    Character
    Wournsfeik Untawhasyn
    World
    Zalera
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Stanelis View Post
    A weapon isn't content. The content is what you actually do in the game.

    Funny how most FFXIV players forget that simple fact (it is not very surprising though, as in live letter SE has an history of featuring the rewards of any particular content rather than the content in itself).
    Is the weapon not a piece of data within the game? Is the relic only what you believe it to be?
    Oh god, it all makes sense now.
    Eorzea is just a collection of 1's and 0's
    A wheel upon which we adventurers trod
    Our every accomplishment is merely an abstract experience, and as the numbers pile up our breakthroughs are measured in levels
    The enemies we surmount are eternal!
    I thought those pirates were twins! What if they're the same guy?

    AAAAAAAAHHH!
    (1)

  10. 04-11-2015 02:34 AM

  11. #270
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    I don't have an issue with MOST of the steps in this admittedly very grindy content.

    HOWEVER the RNG based parts are utter hell for no real reason. What this mostly means is the Dungeon and Fate atma drops. This BS NEEDS TO STOP. Going to a dungeon without any progress counted towards the eventual drop of the atma is miserable torture and it's literally wasting an entire hour of your life for nothing.
    SE NEEDS to rework their RNG system to fit today's standards. There needs to be a bump of percentage going up every time you miss until you're eventually 100% guaranteed a drop.

    There are people who don't have any idea what it is to be one of those players who get stuck in one single phase for months JUST because of RNG.
    Put this in perspective: I was farming my last atma drop in the same zone for 3 MONTHS non-stop every single day for hours before I was allowed to move onto the next phase. Even with an increased drop rate of today RNG makes this still completely possible. Even if YOU are one of the lucky ones never to have been in the same situation have some decency to at least understand the facts some players have to deal with. This is NOT good game design and there are dozens of games that have brought their RNG systems to 2015 already that SE could copy.
    (2)

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