Quote Originally Posted by Tiggy View Post
Your lack of memory isn't the point.
The story is very lackluster. Yes if you want to be super technical...there is a little story. A lot apparently if you use your imagination. But a majority of people believe and know that after you get past the first stage of relic, story drops. It does become a fetch quest. And a boring one at that. They could take the relic "quest" out of the game and it wouldn't affect the story at all. Then on top of that, there is zero motivation to do relic. There isn't even motivation to start it. IMO, primal weapons look cooler, most are stronger, and then its exciting to try to get those weapons compared to the "relic quest". That's the point. Its not worth it. Not worth the effort, the boredom. Lets take another stance, what if SE said that in order to get into future raid content, you had to complete relic style quest(farming atmas, atma books, melding, etc) and just when you finally get in, new primal boss drops weapons and gear better than raid content. How would you feel? Would you still do it? probably not.

Lets face it, more people are fed up with this quest than those that are ok with it. And a lot of you people bashing others for their reasons for disliking the relic quest are hypocrites. I have yet to see a thread, a serious one, where people are asking SE to continue making relic weapon quest and other quest exactly like we have it now because its awesome and the best and i enjoyed myself and would do it again every time...no...not one. Cause its a broken way to get others to play old content. Hell, if they even just added new things to old dungeons like random fate boss/type encounters or secret mobs or something. But no....its the same thing every time..and they want you to do this for multiple jobs?! really?