It's more about not making players spam the endgame content even more.
It's more about not making players spam the endgame content even more.



But endgame content is giving us exactly what we need anyway, which is why it makes it feel a lot less grindy if we have to run endgame content for the relic questline.
It worked that way in WoW and it was fine: you ran LFRs and, in most cases, each boss had a chance to drop an item you needed for your legendary in addition to dropping a piece of gear for you.
And you know how they could make the current situation better? Let us grind for our books...on ANY class instead of having to have the weapon equipped. Let us get credit for whatever book we have without needing to be that class.
That way, we could at LEAST be leveling another class and making progress on SOMETHING instead of literally getting nothing out of the experience except some measly gil and credit for the book...



Oh, it COULD be a reason, sure...if the existing relic weapon progression involved challenging solo encounters, an interesting storyline and a proportionate reward for the time invested.
But it doesn't have ANY of those things, and if it's not going to have those things, it's far better to let players progress through things they were going to do anyway instead of forcing them to rehash old content with half of their skills missing and absolutely zero benefit outside of the relic progression.
It's like asking Michael Jordan to practice against 10 year olds between NBA games...
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