


That's what the /sarcasm was for.
Ok, seriously, you've changed what "story mode" coil is like 3 times in this thread. Is it 2nd/1st coil as it is now, or is it soloable, or is it 4 man puggable? You yourself seem to not know what "story mode" should be. You say Alexander will be story mode as T5/T9 is now, but then complain that T5/T9 is too hard and wasn't actually nerfed. Just a reminder, SE never used the term Story Mode, they said it was an easier version. Easier doesn't mean a walk in the park.
People keep raiding even after seeing the story of that turn, so they can gear up and clear the next bit of content to see more story. It's the carrot on the stick.
WAHHH BIG MEANIE MAGIS IS ATTACKING ME. Cut that shit out, I never questioned your skill or your ability to clear content. You yourself said you are at Turn 11 so lack of skill is obv not the case. I was pointing out that due to no extra cutscenes, or no items, you skipped over the hard content and went to Final Coil. Why? Not because it was hard (I assume), but there was literally no motivation or reason to do so. The majority of raiders did this besides those who are looking for the badge of honor. You literally proved my point except framed it around items, while I am framing it around cutscenes.
PS: I love the second people argue against someone asking for easier content, they immediately gain a victim complex. As I said to the other poster, no one is out to get you, but they will argue your point.
T5 was not nerfed, except for the nerf. An echo buff is a nerf last time I checked, allowing you to make mistakes, take more damage, and push phases way faster so you don't have to deal with them as long. You have to do far less twisters now then you had to do at launch. Also don't forget we are nerfing the content every patch ourselves by overgearing.
Wait, now they are nerfs? Also again, see my first point. Half the time you are saying the current nerfs are actually not nerfs, half the time you are saying they are lol.
Last edited by Magis; 02-23-2015 at 12:43 AM.

Oh I know that. Still didnt stop them.
LIMITBREAKRADIO.COM



I didn't. Or you can provide a quote of me where I say "T5 should be solo content or 4 man puggable". As far as I know (and I've checked back the original discussion for a few pages, to be sure), I never said anything more than "remove instant kill mechanics and reduce a bit hard hitting moves". You know, exactly what they did for T2 and T4, and for T6-8. But not for T5 (despite T5 being a useless wall now) nor T9 (which is STILL relevant as it block's T10 access, so I have no problem of it not being nerfed). I talked about Alexander as SCOB "nerfs + echo included", which means T6-8 mainly as T9 is NOT nerfed (I'll go back at it later)
As for bolded part, I never said it either. T8 now isn't a walk in the park, and while learning it it still takes a fair amount of time. Without echo, many groups wouldn't be able to get through too (I've seen a few fail the timer with current echo and i120 gear)
Assumptions again. I didn't go into savage yet (important part) because I have other things to do, and they take up a lot of my play time. I play by priorities, and right now, my priorities are going to FCoB to know the end of the story I've been fighting for for such a long time, getting my magiteck rod, and that's about it. I don't have time for more. Gonna judge me ? You're free to do so. I'm free to despise your attitude.
Echo doesn't help for instant kill mechanics. It's not because said mechanics happen less that they are nerfed. You're trying hard, but echo is NOT a nerf to the fight. Else why bother getting rid of ADS's paralysis ? Or T6's bouquet ? Or T7's petrification ? There should be no need, it's already nerfed according to you.
oh wait, I only said that T5 and T9 weren't nerfed. What happened to T1-4, T6-8 ? They don't matter anymore ? Or maybe they aren't Coil anymore.
So I'll ask you again :Coil was never suppose to be easy, it was never suppose to be equivalent to a story mission.
If the devs didn't want people to clear it more easily and with complete stranger, without vocal chat or anything, why would they nerf the Coil, aside from T5 and T9 (being the sole exceptions) ?
Didn't they just want everyone to be able to enjoy the story ?



I apologize, I muddled some of your arguments with another poster who was indeed asked for a soloable coil because, "it was goofy". If we set in stone now that you mean Coil1 and Coil2 as it is now, then I'll put that in my frame of mind when arguing you.
Not sure who you are DFing with, but when I did it, we actually screwed up the whole final phase and still were able to get a win. Or are you talking about Ballistic Missile which isn't too hard to figure out, especially if you have done Ramuh which follows the same chain of responsibility mechanic. Also, below you are talking about T5 and T9 being "not nerfed" cause it was just echo, but what was even done to T6 and T8? Blighted had it's damage lowered (a stat nerf like echo) and T8 had all the damage nerfed (again echo). The only difference with T6 was you didn't have to hold DPS, and if you are saying that is hard, /facepalm.
So again, you are proving my point. The story is the major carrot on the stick here, that pushes you through content. Replace "motivation" with "bigger priority" then. Also lol, again with trying to make it out like I am judging you or something. I am stating that this is how content works, not that you are shitty or something. But please, keep acting like I care that you didn't clear Savage or not (wow, I'd have to be judging like 95% of raiders)... I guess framing it as an attack on yourself is easier than an attack on your argument.
Oh... my... god. Echo is not a nerf to a fight? What are you even talking about? So when your tank get's hit for 6-8k by Raven's Beak and they now have 3k more health to absorb that damage, you are saying it did no difference? That can be a life and death situation if the healers are not topping health up. What was your tank's health pre-echo and post-echo? Do you turn off echo buff when doing fights? It shouldn't make a difference then, cause it "doesn't nerf content".
You only said they aren't nerfed by a backwards notion that a stat buff to all characters in not only damage; but healing power and defense "isn't a nerf".
If they wanted people to "just complete the story", then the difficulty would be on par with story mode dungeons or trials, not what it is now. If they wanted it to "just be part of the story", you wouldn't have people like yourself STILL complaining post nerf. T5 and T9 were nerfed, plugging your ears and going "ECHOISNTNERF, ECHOISNTNERF, ECHOISNTNERF" over and over doesn't change that fact.
If "echo isn't a nerf" is the crux of your argument, well there isn't any point to keep going on that subject since the whole thing comes down to that. You are wrong, but I don't think any evidence I put forward will convince you otherwise so we will leave it at that.
Last edited by Magis; 02-23-2015 at 01:44 AM.



Last edited by Dualblade; 02-23-2015 at 02:46 AM. Reason: spelling errors!

T9 seems nerfed enough, but for T5 i know what he meant. It's simple just take the Instant Death off of twister and that would make the fight easier for a lot of people, another thing people complain is that when you hit the wall by being pushed you get stunned and killed by the wall.
It doesn't matter how much of echo you have if someone steps on twister and dies instantly and the explosion makes you fly to a wall and die too.

Since people just want the story, SE instead of nerfing the fights to oblivion ie: t7; would it not be better if they just put an npc somewhere for the CS? People would just talk to the npc and it would show them the CS from coils.
I mean I know the harder fights are not meant for everyone and that is fine but when its made so easy that you barely have to actually care about the mechanics of the fight, there is no satisfaction from actually beating the fight; this would then be just a CS grind. So would it be ok for the people that don't want to miss the story to just get an npc they can click on for the CS?



They will do "Normal Mode" and "Hard Mode" in 3.0 for the future raids. It's not a Story Mode as it's not mandatory but Normal Mode will do the work. I don't know if it will be applied for Coil, I think no to be honest, but it will get nerfs and Ilv will get higher as time passes. It's like a positive answer from the staff to this need.
|
|
![]() |
![]() |
![]() |
|
|