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  1. #1
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    Quote Originally Posted by XooZQ View Post
    Citing XI, did anyone really ever see any drawback of a WHM being able to teleport with MP? Or, a BLM being able to Warp himself and/or all of the party back to their home points? Now that Return has been reduced to 0 cost, we virtually have that. Now, I ask you, why can we not have the former?
    the drawback is if those players werent avialable to do it and you didnt have it, you could get it, and you had to RUN

    sounds familiar? running to camp cuz no one could teleport you?

    so now everyone has teleport, at a cost though(its the exchange we had to pay for everyone getting it at rank 1)

    its up to the players to manage that anima now

    if they choose to use it for everything they do, then its their fault for running out.

    if SP parties are the major demand for needing it, maybe they should run everywhere and teleport when its party time?


    also, with up to 8 people in a party, thats 8 people who can teleport, if all 8 dont have anima, thats just a shame, someone should be able to do it.

  2. #2
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    Quote Originally Posted by TheVedis View Post
    the drawback is if those players werent avialable to do it and you didnt have it, you could get it, and you had to RUN

    sounds familiar? running to camp cuz no one could teleport you?

    so now everyone has teleport, at a cost though(its the exchange we had to pay for everyone getting it at rank 1)

    its up to the players to manage that anima now

    if they choose to use it for everything they do, then its their fault for running out.

    if SP parties are the major demand for needing it, maybe they should run everywhere and teleport when its party time?


    also, with up to 8 people in a party, thats 8 people who can teleport, if all 8 dont have anima, thats just a shame, someone should be able to do it.
    You're still missing my point by a longshot. People cannot get to where they need to be when they need to be there because anima is too costly to lose on something that isn't necessarily guaranteed. Paying 3-5k gil for a teleport, however, is pretty reasonable in an emergency situation.

    That response is horrible Foxbat. In no way does that answer why it is detrimental to the community for us to have the equivalent of a WHM's abilities in FFXIV. Because anima is consumable and therefore precious, who's to say whose anima is more valuable than another's? We don't even have /random in this game for these types of situations.
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  3. #3
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    Quote Originally Posted by XooZQ View Post
    You're still missing my point by a longshot. People cannot get to where they need to be when they need to be there because anima is too costly to lose on something that isn't necessarily guaranteed. Paying 3-5k gil for a teleport, however, is pretty reasonable in an emergency situation.

    That response is horrible Foxbat. In no way does that answer why it is detrimental to the community for us to have the equivalent of a WHM's abilities in FFXIV. Because anima is consumable and therefore precious, who's to say whose anima is more valuable than another's? We don't even have /random in this game for these types of situations.
    thats besides the point though, everyones anima is valuable, and it is up to that person to determine the best use of it

    if they cant manage it well, thats not the games fault its theres, the more you play the more you use, well guerss what, the more you play the more time you have to run places and not waste anima too


    but my point stands as with every suggestion people make

    just because itl benefit players doesnt make it a good thing

    starting at rank 50 will benefit people too
    auto crafting will benefit people
    offline leveling will benefit people

    everything being free will benefit people


    so "it doesnt hurt you, itl only help people" is the worst thing you can say in favor of wanting something

    why not just say "i suck at anima management and i want the game to make it so i dont gotta worry about it" at least then itd be honest

  4. #4
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    Quote Originally Posted by TheVedis View Post
    thats besides the point though, everyones anima is valuable, and it is up to that person to determine the best use of it

    if they cant manage it well, thats not the games fault its theres, the more you play the more you use, well guerss what, the more you play the more time you have to run places and not waste anima too


    but my point stands as with every suggestion people make

    just because itl benefit players doesnt make it a good thing

    starting at rank 50 will benefit people too
    auto crafting will benefit people
    offline leveling will benefit people

    everything being free will benefit people


    so "it doesnt hurt you, itl only help people" is the worst thing you can say in favor of wanting something

    why not just say "i suck at anima management and i want the game to make it so i dont gotta worry about it" at least then itd be honest
    How does starting at R50 DoM/DoW make the game better? -You won't know how to play your class.
    How does starting at R50 DoL/DoH make the game better? - You won't know how to craft.
    How does not playing the game but progressing make the game better? - You won't know anything when it comes down to it.

    Now, put that into perspective with the issue at hand:

    How does retaining the ability to teleport when you choose to make the game better?

    -You always know there's a probability that you can make it to events in a timely manner, whether you've just walked in from a long day's work or have been playing 13hrs. solid.
    -You don't have to worry that you don't have the time to make it because you've got other responsibilities, or you've had so much fun for the past half-day that you spent all of your resources and now cannot join your friends.

    Those are just a few. Now, fill in the blanks~:

    Being able to teleport freely will decrease the quality and general interest of the game because:
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  5. #5
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    Quote Originally Posted by XooZQ View Post
    How does starting at R50 DoM/DoW make the game better? -You won't know how to play your class.
    How does starting at R50 DoL/DoH make the game better? - You won't know how to craft.
    How does not playing the game but progressing make the game better? - You won't know anything when it comes down to it.

    Now, put that into perspective with the issue at hand:

    How does retaining the ability to teleport when you choose to make the game better?

    -You always know there's a probability that you can make it to events in a timely manner, whether you've just walked in from a long day's work or have been playing 13hrs. solid.
    -You don't have to worry that you don't have the time to make it because you've got other responsibilities, or you've had so much fun for the past half-day that you spent all of your resources and now cannot join your friends.

    Those are just a few. Now, fill in the blanks~:

    Being able to teleport freely will decrease the quality and general interest of the game because:
    what i said still holds true, this isnt about everyone, its about you not wanting to manage anima(as it has held true with most people that argue this point)

    theyve added 2 ways to lessen the anima spent since launch, and its still not enough for some people

    learn to run when you have time, thats the answer

    dont wanna run? why are you playing an mmo?

  6. #6
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    Quote Originally Posted by TheVedis View Post
    what i said still holds true, this isnt about everyone, its about you not wanting to manage anima(as it has held true with most people that argue this point)

    theyve added 2 ways to lessen the anima spent since launch, and its still not enough for some people

    learn to run when you have time, thats the answer

    dont wanna run? why are you playing an mmo?
    Eh, just forget it. You're too thick. >.>;

    Please don't bother responding to my threads directly if you cannot post anything but your personal opinion as ultimate fact and reason enough. It just doesn't work at all.
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  7. #7
    Player Crica's Avatar
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    Quote Originally Posted by XooZQ View Post
    Eh, just forget it. You're too thick. >.>;

    Nah, he is too much of a dictator to care.

    As long as it works for him and he enjoys it, that's all that matters to him.

    The rest of us for whom it does not work or do not enjoy it can leave the game for all he cares - no options for us - suck it up or leave.
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  8. #8
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    White Mage Lv 90
    Quote Originally Posted by XooZQ View Post
    How does starting at R50 DoM/DoW make the game better? -You won't know how to play your class.
    How does starting at R50 DoL/DoH make the game better? - You won't know how to craft.
    How does not playing the game but progressing make the game better? - You won't know anything when it comes down to it.

    Now, put that into perspective with the issue at hand:

    How does retaining the ability to teleport when you choose to make the game better?

    -You always know there's a probability that you can make it to events in a timely manner, whether you've just walked in from a long day's work or have been playing 13hrs. solid.
    -You don't have to worry that you don't have the time to make it because you've got other responsibilities, or you've had so much fun for the past half-day that you spent all of your resources and now cannot join your friends.

    Those are just a few. Now, fill in the blanks~:

    Being able to teleport freely will decrease the quality and general interest of the game because:
    You're wasting your time with Vedis. They are either a troll or a blind fanboy, there is no point in arguing with them. :x
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