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  1. #21
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by dejavutwo View Post
    I do like some RNG in the loot system as ultimately the carboncoat/carbontwine are incredibly boring items to go after. I hope with 3.0 they move to a token system similar to WoW's token system. In WoW, there were multiple tokens for each item slot, and each class was tied to a specific token. That way there could be 8+ classes, but only 3 different tokens. It still had some of the excitement of not knowing what your going to get, but certainly reigned in the randomness a lot.
    I have played that game its just a different type of rng and it can be worse, I remember there was like head, body, hands, legs, shoulder tokens. They split the groups up like, (paladin priest warlock), (warrior, hunter, shaman) (mage, druid, rogue, dk). We did this zone firelands it was, half of our group was on the paladin, priest, warlock token 5 people, we raided about 14 weeks before got tired of it and just stopped till the next raid came out, we saw 2 paladin/priest/warlock tokens the entire time. We had our druid who had tier gear for all 3 specs, but our 3 paladins, priest and warlock basically had nothing because they only got 2 drops.

    I am so glad FFXIV doesn't use this system, it just has a much greater chance to make it so you don't get your drops. Its not just your class that is effect but everything else that is on the same token as you. RNG keeps favoring the same people every week its no different then FFXIV.
    (1)
    Last edited by Zumi; 02-18-2015 at 02:12 PM.

  2. #22
    Player
    Neri's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    786
    Character
    Neridia Neririncia
    World
    Tonberry
    Main Class
    Dancer Lv 100
    I felt bad for my friend though. Only 1 mnk loot dropped during the period of, I dunno, since the final coil came out. If counting accessory, it would be the 2 total items that monk could use dropped. However, we got like 4 drg's chest armor pieces now, and plenty of other copy pieces from nin, drg, and caster.

    Talk about rng...
    (0)

  3. #23
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    RNG is RNG...
    Example T10 chest 1... 10 pieces can drop meaning 10% each.
    17 weeks since Final Coil, unless I miscounted.
    Probability of any specific piece from that chest dropping so far, that haven't dropped already, is: 0.83 (1-pow(0.9,17))
    Not 1.0... Not even 0.99...
    Better start praying to RNGesus if you want your piece
    (0)

  4. #24
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Purrfectstorm View Post
    POETICS is the token system and you can completely gear up in it before the next major patch and completely upgrade it before the next raid tier.
    Poetic gear has high iLvl. But that does not mean it is a good choice for raiding

    Look at your gear. The stats are horrible for a WAR. Also you do not meet the accuracy cap you need to tank in final coil.
    (2)
    Last edited by KarstenS; 02-18-2015 at 05:41 PM.

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  5. #25
    Player
    LalaRu's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    RNG is King. Yesterday instapop in progress for WoD, killed last boss, and got my tank drop. 5 minutes. ru ru ruuuuuu.....
    (1)

  6. #26
    Player
    Khaaos's Avatar
    Join Date
    Oct 2013
    Posts
    6
    Character
    Izuna Uchiha
    World
    Ragnarok
    Main Class
    Archer Lv 50
    been farming t10-11 since november, t12 since mid-end november, havent seen a single NIN loot so far. (And only 1 aiming bracers for our brd).
    (0)

  7. #27
    Player
    Cyrus-Wallace's Avatar
    Join Date
    Aug 2013
    Location
    The Mists
    Posts
    1,357
    Character
    Lucille Wallace
    World
    Siren
    Main Class
    Paladin Lv 90
    I've been clearing T12 since the second week after the patch went live and I have yet to see a Dreadwyrm Shield. It baffles me when you get the same combination of drops over and over. I hope they come up with a better loot system (or a token system) for Alexander. Ah, yeah, we got 1 pair of the Dreadwyrm pants of fending, but these were looted by the OT...
    (0)

  8. #28
    Player

    Join Date
    Jan 2014
    Posts
    180
    16+ kills of t10: no bard piece at all, LOT of tank (5), healer (4) and ninja (4) feet. Feel like a damn Cinderella.
    12+ kills of t11: no healer's pants
    8+ kills t12: no shield at all
    Only 1 kill of t13 so just no double drops for now XD

    Really, very bad design loot XD On SCOB even after reset I've never get tank head (seen 2), waist and hands and body (NEVER SEEN).
    (1)

  9. #29
    Player
    rappa's Avatar
    Join Date
    Sep 2013
    Location
    Costa De Sol
    Posts
    515
    Character
    Pande Monium
    World
    Odin
    Main Class
    Alchemist Lv 60
    Earrings - bracelet - ring DEX.
    Brd pants from t12
    Books and moar books from t13.

    Our tanks are full 130 but the shield in t12 is not dropped.
    Tank - bard - heal boots for everyone.
    (0)

  10. #30
    Player
    dejavutwo's Avatar
    Join Date
    Aug 2012
    Posts
    315
    Character
    Kuzie Kukuri
    World
    Cactuar
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Zumi View Post
    ...
    I do like having some randomness to drops because not knowing what your getting does make opening the chests at the end of a fight a bit more exciting. The multiple class per token just significantly reduces the odds of going a long time without getting anything. If they did that in this game I would like to see the tokens broken down as Tank/Healer/Ranged/Melee, which cuts it down from Tank/Healer/Caster/Monk/Bard/Ninja/Dragoon and in a standard group, gives everyone the same amount of competition and chances of getting something - 1/4 where there are almost guaranteed 2 people in the group who can use it vs 1/7 where depending on party comp, nobody may be able to use it is still a huge improvement over what we have.
    (0)
    Questing is like participating in an Old Spice Commercial - Talk to me, talk to him, talk to me, talk to him, Now Talk To Me...Sadly, you are not done, back to him, look there, its that mob I never liked, back to me, back to him...I'm in the Waking Sands.

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