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  1. #1
    Player
    Purrfectstorm's Avatar
    Join Date
    Aug 2013
    Posts
    668
    Character
    Purrfect Storm
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    POETICS is the token system and you can completely gear up in it before the next major patch and completely upgrade it before the next raid tier. But you want Coil gear on a token system too? Too many token systems! RNG is a part of MMOs but I see people complaining about every part of it: Atma, melding, infusing, desynthing, dungeon drops, Coil drops, etc. I mean I guess if that many people hate RNG, maybe SE SHOULD just abolish it completely. For me, RNG and MMOs go hand in hand and I'm excited when I get my drop. I really don't want this game to turn into "log in, farm my tokens, log off."

    i120 gear is good enough to progress in Final Coil and when Final Coil is off lockout, you can farm it as much as you want. Maybe you won't have all BiS by 3.0 (heaven forbid) but you can easily get all i130 by then which is plenty good enough for anything.

    I hope the system stays almost exactly like it is but maybe a loot lockout system like the CT raids would be better (still just as much RNG but guaranteed weekly loot). People on the cutting edge would gear up a lot faster but you could run with more than 7 other people which would be nice.
    (1)

  2. #2
    Player
    Katsaria's Avatar
    Join Date
    Apr 2012
    Posts
    115
    Character
    Daermon Ire
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Purrfectstorm View Post
    snip
    You don't see a problem with someone going three months in coil and getting 1/5th the drops everyone else has? You argue that token gear is there, and yes it is. However, a significant portion of that gear is trash. I'm not trying to build my character with trash.
    (4)

  3. #3
    Player
    Elusana_Celah's Avatar
    Join Date
    Dec 2014
    Posts
    563
    Character
    N'ico Yazawa
    World
    Twintania
    Main Class
    Arcanist Lv 74
    Quote Originally Posted by Purrfectstorm View Post
    ...
    I think people are more or less getting tired of the same MMO designs. I mean look at how the patience of people have been dwindling and negativity is brewing because of RNG. Like the people who are grinding relics in low level dungeons getting snippy towards noobs who want exp. RNG is becoming an 'outdated' concept that to many gamers who are just looking for something that feels more rewarding than a slot machine for our time investments.

    I think people understand that being allowed to have things right away is bad game design and many gamers would love to feel like they worked to get what they have instead of having it handed to them but there's a thing as "too much losing to a RNG gamble". Like here I am on my 10th WD run without seeing a single monk item drop for me I mean these are like 40-50 minute runs for a dungeon where I can only get one item per week anyways. There's no challenge to it just watch youtube while you're mashing some buttons and win at this point. I have other things I could be doing in this game but I spend it here playing with RNG gambling.

    The issue with RNG lies in the fact that no matter how much effort you invest or time, there is no guarantee of a payout at all. I've heard horror stories of people with 30-50 WD runs and couldn't even get what they needed before the weekly limit reset.

    WD at least allows me to run it effortlessly through duty finder. The FCoB doesn't give you that benefit. So these people gotta form statics with SKILLED players and eff with lockouts and limited chests based on if a player has beat it before. Their complaints are warranted. People want to be rewarded for time investment. Not have a "chance" to be rewarded". Every time you clear a dungeon and don't receive anything, you have lost time that you can never get back in your life. As you keep gambling with RNG and losing you gotta ask yourself if the time investment really worth it anymore? Is the payout ever going to happen? I really want MMOs to move towards new designs. New ways to reward players for time investment rather than random chances of a reward that may never ever happen. While the old RNG saying goes, "You will eventually get it if you keep trying." However I counter with, "How long is too long?"
    (2)

  4. #4
    Player
    KarstenS's Avatar
    Join Date
    Aug 2013
    Posts
    6,246
    Character
    Lilli Karani
    World
    Odin
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Purrfectstorm View Post
    POETICS is the token system and you can completely gear up in it before the next major patch and completely upgrade it before the next raid tier.
    Poetic gear has high iLvl. But that does not mean it is a good choice for raiding

    Look at your gear. The stats are horrible for a WAR. Also you do not meet the accuracy cap you need to tank in final coil.
    (2)
    Last edited by KarstenS; 02-18-2015 at 05:41 PM.

    Videos mit der Hauptgeschichte und ausgewählten Nebenquestreihen (deutsch): https://www.youtube.com/user/KSVideo100

  5. #5
    Player
    Purrfectstorm's Avatar
    Join Date
    Aug 2013
    Posts
    668
    Character
    Purrfect Storm
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by KarstenS View Post
    Poetic gear has high iLvl. But that does not mean it is a good choice for raiding

    Look at your gear. The stats are horrible for a WAR. Also you do not meet the accuracy cap you need to tank in final coil.
    I've been doing 2nd Coil. I don't need more accuracy right now. Plus I'm not using food. Also I can get crafted accessories if I'm so inclined. I don't see your point. It just looks to me like you're criticizing my gear as a sort of ad hominem. Obviously people who are getting final coil drops are beating final coil turns LOL so therefore they did not NEED the gear to beat it. I'm not arguing that better stats don't make things easier. Uh DUH!
    (0)
    Last edited by Purrfectstorm; 02-19-2015 at 01:35 AM.