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  1. #21
    Player
    Blueskyy's Avatar
    Join Date
    Nov 2014
    Posts
    116
    Character
    Frozen Warrior
    World
    Unicorn
    Main Class
    Scholar Lv 60
    I played 2 Tank class in end game raids, tho i will be biased towards my main, this is my suggestion.

    PLD
    Like anyone said, a combo that combos out of Riot Blade that does some kind of debuff to increase Raid dps.

    War
    New small Defensive CD that sits on low cooldown so that we can forget about Foresight < (Lol foresight...)
    (1)

  2. #22
    Player
    SirTaint's Avatar
    Join Date
    Oct 2013
    Posts
    1,088
    Character
    Sir Taint
    World
    Behemoth
    Main Class
    Alchemist Lv 50
    A third WS after Riot would make the chain a tremendous TP drain. They would need to tweak Riot or make the third skill only use 60tp.
    (0)

  3. #23
    Player Ceodore's Avatar
    Join Date
    Feb 2014
    Posts
    537
    Character
    Ulf Hednasch
    World
    Famfrit
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by SirTaint View Post
    A third WS after Riot would make the chain a tremendous TP drain. They would need to tweak Riot or make the third skill only use 60tp.
    Not if they made the skill consume MP instead of TP. My suggestion was that it consume the same amount of MP as Riot Blade generates.

    Quote Originally Posted by Blueskyy View Post
    Lol what you sound to me is "I don't do end game raids but I know what they do well enough anyways." "I know everything including my class and the other class that I don't play"
    Learn to use the search function on the Lodestone before you start insulting. I have, play, and know all the classes and roles, healing, dps, and tank, in T9 and past. I am not referencing end game raids, nor did I specifically say end game raids. I'm talking about more casual gaming here, as it covers more of the player base in general. Of course, there are several warriors who are superb OTs. I have a few in my FC even, and I enjoy playing with them. However, they do not make up the majority of the player base. If the only place I routinely run into skilled warriors is T9 and above, then that's great, for that content, but just because the lower content is too simplistic doesn't mean that the warriors there shouldn't know what they should be doing. So good job on sounding like a dick before actually taking a look at the person you're trying to insult.
    (2)
    Last edited by Ceodore; 02-15-2015 at 05:17 AM.

  4. #24
    Player
    VargasVermillion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    851
    Character
    Val Vermillion
    World
    Tonberry
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Blueskyy View Post
    "Other class is good enough, they don't need anymore buffs while the class i play need this this this and this."
    While I don't agree with that kind of thinking I will say warrior seems like it had a little more thought put into it's design.
    (0)

  5. #25
    Player
    Brannigan's Avatar
    Join Date
    Mar 2011
    Posts
    1,486
    Character
    Will Brannigan
    World
    Excalibur
    Main Class
    Paladin Lv 80
    Quote Originally Posted by VargasVermillion View Post
    While I don't agree with that kind of thinking I will say warrior seems like it had a little more thought put into it's design.
    Yeah pretty much warrior is the more complete of the tanking classes, mostly because they actually redesigned it in 2.1 or whatever. That's not to say they won't or shouldn't get new abilities in the expansion (obviously they will), just that it's harder to point to holes in their skill set when thinking of new abilities.

    Regardless of what they do with tanking abilities, I hope they take another look at tanking stats. Specifically parry. It'd be nice if it had some sort of flat, non-random mitigation built into it as well.
    (1)

  6. #26
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,294
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    For GLA, bring back the missing 1.0 abilities! Such as: Phalanx (automatic counterattack after successfully blocking an attack), Aegis Boon (more potent form of Shield Swipe), and Red Lotus (two-hit sword weapon skill that combos off Fast Blade and Riot Blade and restores HP if successfully comboed). Maybe also bring back Flat Blade as well (low damage attack that has a chance to stun if comboed maybe?).

    Also for PLD, bring back their healing abilities! Of course they don't have to be so overpowered as to change their role to healer, but please, make it so that we can restore HP better than a couple of hundred HP at a time! Maybe a trait to boost Convalescence's potency fourfold or something while the effect is active, or give a short cast, long cooldown but potent healing ability/spell. Just something that works better than crossclassed Cure.
    (1)
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  7. #27
    Player
    louispv's Avatar
    Join Date
    Sep 2013
    Posts
    3
    Character
    Lois Pulicicchio
    World
    Balmung
    Main Class
    Marauder Lv 42
    Just put an equivalent amount of MND onto Tank armor as the armor already has VIT. Then PLD's healing will actually be useful. Won't be a main healer or step on their toes, since it's just cure 1, with no divine seal, or maim and mend, but it'd be worth casting if they could heal themselves 1000 or so hp at a time.

    And a PLD version of overpower. I don't even care if it's exactly the same ability with a new title. (I'd suggest circle blade.) Or just put Circle of Scorn on the global cooldown. Right now any time there's any AoE's flying, the BRDs and BLM are tanking whatever the PLD isn't actively hitting.

    Give NIN a trait that makes Perfect Dodge block the next 2 physical attacks a la Manawall. Let the normal 1 hit Perfect dodge be cross classed by all tank jobs. It's cross class-able by all classes and no jobs right now, that's just silly.
    (0)

  8. #28
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by TouchandFeel View Post
    - An ability available to all tank jobs (maybe can be cross-classed) that has you instantly rush from your location into melee range of your target. Sort of like the warrior's charge ability from WoW or the monk one in this game. It would be very useful during tank/target swaps, some phase changes or when a mob is chasing down someone else and you need to close on it.
    Thisthisthis! imo charge like skills are core skills to tanks in my book, it gives needed mobility in battlefield while its damn fun to use.
    (1)

  9. #29
    Player
    alexh7686's Avatar
    Join Date
    Dec 2014
    Posts
    4
    Character
    Alex Hepburn
    World
    Cerberus
    Main Class
    Gladiator Lv 33
    Only tanked as a paladin so all my suggestions are for that class.

    Take shield/sword oath off the GCD.
    Hallowed ground and RoH shorter animations or generate hate/activate instantly.
    A cool down that does a % of damage blocked as damage to enemy.
    A chain trait for shield lob. Lower hate generated but hits multiple mobs. Can be turned on/off.

    Dunno how that would effect the balance compared to warrior but I think a couple of them would certainly be helpful.
    (0)

  10. #30
    Player
    repoe's Avatar
    Join Date
    Apr 2014
    Location
    Ul'Dah
    Posts
    316
    Character
    Repoe Zessed
    World
    Diabolos
    Main Class
    Marauder Lv 60
    Hell, id be happy if the only adjustment to war was extending inner beast duration a few more seconds.
    (0)

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