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  1. #1
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    677
    Character
    Kenrir Amnis
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    If melee could do as much AoE as casters then I could see a point in saying melee ST is OP. If they fix caster single target to put them in line with melee, they should do the same with buffing melee AOE to put them more in line with casters. Anytime adds pop up in any dungeon, caster dps blows melee out of the water until it's back down to ST. Should just fix it to where both melee and casters/ranged can do the same AoE damage and single target damage. Then, no one can complain anymore.

    That way anyone can pick up any dps class for anything. They shouldn't fix one end without balancing out the other.
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    Last edited by Leonus; 02-13-2015 at 07:13 AM.

  2. #2
    Player
    Minorinz's Avatar
    Join Date
    Aug 2013
    Posts
    409
    Character
    Yuni Azure
    World
    Spriggan
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Leonus View Post
    If melee could do as much AoE as casters then I could see a point in saying melee ST is OP. If they fix caster single target to put them in line with melee, they should do the same with buffing melee AOE to put them more in line with casters. Anytime adds pop up in any dungeon, caster dps blows melee out of the water until it's back down to ST. Should just fix it to where both melee and casters/ranged can do the same AoE damage and single target damage. Then, no one can complain anymore.

    That way anyone can pick up any dps class for anything. They shouldn't fix one end without balancing out the other.
    OR design fights that require AOE as it should for casters to shine here and there even after being over geared for the fight? But then it's a dead end for summoner anyway since blm is too op for more than 4 targets.
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