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  1. #8
    Player
    Lyrica_Ashtine's Avatar
    Join Date
    Dec 2013
    Posts
    1,132
    Character
    Sadako Yamamura
    World
    Phoenix
    Main Class
    Marauder Lv 1
    Quote Originally Posted by Donjo View Post
    So sub-optimal play ended up leading to a victory anyway? Guess we'd better start sending petitions to SE, because the game's obviously too easy.
    There's a difference between playing sub-optimal and being a liability. If you actually read the list, you would have noticed there are mechanic derps in there as well, not just class aspects.

    And yes, the game is actually easy. Simply because every "hard" content is heavily mechanic based that is also scripted. It even gets significantly easier the more gear the group gets as it makes the incoming- and outgoing damage more forgiving (DPS checks) and eases up the healing game. But liabilities in a static group would stagger the progress, gear or no gear. It's not exactly fair towards others either by playing it half-assed (and possibly causing wipes) while others are giving it their all.

    inb4 "why are you playing this if it's so easy": A game doesn't have to be hard to be enjoyable.

    Quote Originally Posted by Jim_Berry View Post
    Personally, though, I love Determination. I choose it as a main secondary when I can. Spell Speed is next. I love moments when I'm casting, need to move, and cure still trigger.
    You don't need spell speed for this to happen
    (2)
    Last edited by Lyrica_Ashtine; 02-09-2015 at 11:43 PM.

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