Page 4 of 9 FirstFirst ... 2 3 4 5 6 ... LastLast
Results 31 to 40 of 82
  1. #31
    Player
    odie's Avatar
    Join Date
    Dec 2013
    Posts
    725
    Character
    Aishwarya Vaishnavi
    World
    Midgardsormr
    Main Class
    White Mage Lv 70
    Quote Originally Posted by kyuven View Post
    STR affects damage, as well as mitigation. Remember that STR also affects how much damage is prevented by parrying and blocking.
    VIT is just more HP.
    If the healer can keep up with pretty much everything the instance can throw at the tank, why not throw more damage and mitigation instead of just extra fat that isn't really being used?

    I think a lot of people overlook the parry benefits from STR. I play WAR and WHM and you're right, if you already have the HP to deal with the content, put the points into STR so you don't have so much redundant and mostly wasted HP. When I'm healing, the faster things die, the faster i get to relax.
    (3)

  2. #32
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,824
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    @OP, As a healer I can tell you that I have a FAR easier time healing a tank that is spec'd for STR vs one spec'd for VIT. The reason being, that if you read the tooltip for stats, STR affects how much dmg you block or parry for, While VIT only increases HP. If I dont have to heal as much dmg, because its being blocked, the easier it becomes to keep the tank @ or near full health. With VIT tanks, I tend to have to spam Cures just to keep them at full health.

    I have even seen tanks starting to spec STR and then add in STR&DEX melded accessories because DEX affects the block and parry rates, meaning they can block or parry more often. These are the tanks I have to waste the least amount of MP on keeping alive. Even in large pulls.

    Play a healer class for a while, and I can guarantee you, you will start to understand which path is more beneficial.
    (1)
    Last edited by Vespar; 02-08-2015 at 07:19 PM.

  3. #33
    Player
    aisustrong's Avatar
    Join Date
    Dec 2014
    Location
    limsa
    Posts
    407
    Character
    Aisu Strong
    World
    Ultros
    Main Class
    Marauder Lv 60
    Quote Originally Posted by PArcher View Post
    Back on topic; I generally don't understand full-STR PLD doing trash pulls...they spend most of their time using Flash trying to keep aggro off the Flare-happy BLM in their party. I'm fine with them going STR on bosses, since they're actually hitting things most of the time...but when Flash is your go-to button? Mix of VIT and STR makes more sense IMO. WAR...Bloodbath + Berserk + Steel Cyclone + Overpower spam...more STR = more healing, but again, you do need to have enough VIT to survive.
    aggro from flash scales off of str
    just like regular attacks
    (2)

  4. #34
    Player
    Illya's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Illyasviel Einzbern
    World
    Ultros
    Main Class
    Marauder Lv 80
    I have over 12k HP when I'm my full VIT build. I don't need freaking 12k HP to tank anything outside of T12 or T13. So I wear STR accessories so I can help push DPS on the bosses in EXDR or WoD or whatever so the party doesn't have to waste any more time grinding out this content for Poetics or Demon Belt of Scouting (which is literally the only thing which drops from WoD) or whatever else they are there for. Even in full STR accessories on my right side, I still have 9600 or 9800 HP in 4-man and 8-man content which is way more HP than I need for Keeper of the Lake or whatever pops up in EXDR.
    (0)

  5. #35
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    I run everything but a few primals and FCoB in full STR accessories, the extra HP is meaningless as long as heals don't scale with max HP (Lustrate and Benediction do but you can't spam them) and the tank nukes still hit nowhere near your max HP with STR set. If healer can't keep up with the damage, the extra HP only delays the inevitable by a few seconds.
    (0)

  6. #36
    Player
    AyaLiz's Avatar
    Join Date
    Sep 2014
    Posts
    24
    Character
    Aya Liz
    World
    Lamia
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Illya View Post
    I don't need freaking 12k HP to tank anything outside of T12 or T13.
    Unless you're doing warrior MT in T13, you shouldn't need that much HP either. Thrill of battle is up for every bennu you're going to tank, vengeance is up for every revelation you're going to tank and it doesn't hit for more than 6k or so if you inner beast alongside it and put path up in time. Akh morn is half as bad as people pretend it is unless you're doing a stupid cooldown rotation, I die to the last pain of meracydia more frequently than I get anywhere close to dying to akh morn. Don't think I've ever stepped into final coil with more than 10.6k HP in defiance.
    (3)
    Last edited by AyaLiz; 02-08-2015 at 10:11 PM.

  7. #37
    Player
    MageBlack's Avatar
    Join Date
    Oct 2013
    Posts
    1,715
    Character
    Sora Burakku
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    I switched my stats from Vit to Str for all my gear in one gearset and thats for PvP. It's also good for solo play. In these two areas it makes a big difference. Also when I off tank, i find it helps too. I'f i'm MT I have a gearset that is poetics for the higher leveled stuff.
    (0)

  8. #38
    Player Dererk's Avatar
    Join Date
    Oct 2014
    Location
    Limsa
    Posts
    1,162
    Character
    Dererk Titan
    World
    Ultros
    Main Class
    Dark Knight Lv 90
    Lately IV been having people tell me that parry is a joke since its rng is there any proof that it dose negate damage?
    (0)

  9. #39
    Player
    Noxifer's Avatar
    Join Date
    Jan 2014
    Posts
    1,177
    Character
    C'alih Tia
    World
    Phoenix
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Kotemon View Post
    I wouldn't mind putting two str accessories instead of vit on a tank as long as it has determination instead of crit or skill speed. But does anyone know if determination has any effect on enmity, or how much a boost/ratio to cure spells received it gives?
    Determination affects the damage/healing you do. I think the consensus is that approximately 6-8 determination is equal to 1 in your primary stat (STR/INT/MND), but I don't remember the exact number.
    Determination does not affect the healing you receive. It only plays in with outgoing damage/healing. The tooltip is a bit fuzzy, I know.
    (0)

  10. #40
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Dererk View Post
    Lately IV been having people tell me that parry is a joke since its rng is there any proof that it dose negate damage?
    It does mitigate damage, but the return isn't really worth the investment. I came into the game assuming the "tank stats" would be best for tanks and went with a full acc/parry spec on my relic. It was easy to do (not to mention cheaper than the alternatives) and I figured it'd be useful. I recently respecced it for acc/det/crit and I haven't noticed a difference at all. My static's healers don't seem to have noticed either, because they haven't brought anything up about it. The extra damage, however, is beautiful to have in any encounter. I think I'm going to end up completing my pentamelded accessories on top of that. ^^
    (0)

Page 4 of 9 FirstFirst ... 2 3 4 5 6 ... LastLast