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  1. #1
    Player
    Ardan's Avatar
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    Sep 2013
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    243
    Character
    Ardan Lauriers
    World
    Ultros
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Sunako View Post
    Snip.
    Summoning in past FF's have generally involved summoning a creature, sitting through 30 seconds to 1-2 minutes, (not kidding) of attack animations and then actually seeing the damage. This is coupled with either a huge MP cost or a state of vulnerability. Unfortunately summons are just phased out in the latter portions of the game, because it takes so much MP to use and just aren't efficient for killing things. Ironically black magic gets the job done much quicker, cheaper to use to boot.

    It was only until FF10 that summons were controllable. Fun to use, sure. But they were borderline useless in the latter half of the game. FF11 had SMN as a class as well and it was a humongous letdown. Weak, inefficient and really only one niche skill. Summoner isn't really iconic in any way.
    (1)

  2. #2
    Player
    Sen_Terrechant's Avatar
    Join Date
    Jan 2014
    Posts
    307
    Character
    Sen Terrechant
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Ardan View Post
    Summoning in past FF's have generally involved summoning a creature, sitting through 30 seconds to 1-2 minutes, (not kidding) of attack animations and then actually seeing the damage. This is coupled with either a huge MP cost or a state of vulnerability. Unfortunately summons are just phased out in the latter portions of the game, because it takes so much MP to use and just aren't efficient for killing things. Ironically black magic gets the job done much quicker, cheaper to use to boot.

    It was only until FF10 that summons were controllable. Fun to use, sure. But they were borderline useless in the latter half of the game. FF11 had SMN as a class as well and it was a humongous letdown. Weak, inefficient and really only one niche skill. Summoner isn't really iconic in any way.
    Whaat? Aparently youve never seen the Summon LB train wreck bosses in the endgame.
    (0)

  3. #3
    Player
    Ardan's Avatar
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    Sep 2013
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    243
    Character
    Ardan Lauriers
    World
    Ultros
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Sen_Terrechant View Post
    Whaat? Aparently youve never seen the Summon LB train wreck bosses in the endgame.
    In which FF? Certain summons are exceptions like Knights of the Round, Hades, Doomtrain, Cerberus and Eden I guess. That's out of the hundreds of summons available. I can't really say FF10's summons were particularly useful. Unless it's against the Dark Magus Sisters or Dark Bahamut where you pretty much need a meat shield to take the ultimate attack. That, or just use Rikku's insanely overpowered Mix overdrive.

    I can't think of any instance where using summons would kill things faster late game over other methods.
    (0)

  4. #4
    Player Akiza's Avatar
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    Oct 2013
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    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Ardan View Post
    In which FF? Certain summons are exceptions like Knights of the Round, Hades, Doomtrain, Cerberus and Eden I guess. That's out of the hundreds of summons available. I can't really say FF10's summons were particularly useful. Unless it's against the Dark Magus Sisters or Dark Bahamut where you pretty much need a meat shield to take the ultimate attack. That, or just use Rikku's insanely overpowered Mix overdrive. I can't think of any instance where using summons would kill things faster late game over other methods.
    I can't think of a single Final Fantasy game where players only controlled one character either. In single player Final Fantasy games players controlled five players and the summons were as strong as a player character. The reality is no Final Fantasy game gave players a boss level summon generally the Summoner's summon monster looked like the boss summon but was only as potent as the player character.

    I can't think of any instance where other methods killed things faster over using summons.
    (0)

  5. #5
    Player
    Viridiana's Avatar
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    Mar 2011
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    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Akiza View Post
    I can't think of any instance where other methods killed things faster over using summons.
    Seymour Flux.

    Also, Martial Arts + Ninja.

    Also, CT5 Holy.

    I'm sure I can think of more. . .
    (0)

  6. #6
    Player
    Ardan's Avatar
    Join Date
    Sep 2013
    Posts
    243
    Character
    Ardan Lauriers
    World
    Ultros
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Viridiana View Post
    Seymour Flux.

    Also, Martial Arts + Ninja.

    Also, CT5 Holy.

    I'm sure I can think of more. . .
    FF7: Mime + Support counter with LBs, 4x Cut

    FF8: Aura + LBs for days

    FF9: Anything over summons

    FF10: Tidus, Wakka, Rikku

    FF11: Anything over Summoners

    FF12: Any ultimate weapon + haste, bravery etc.

    Hell, some of the games punished you for using summons like Viridiana said: Seymour Flux, Ultimecia etc.
    (0)

  7. #7
    Player
    YanderePrincess's Avatar
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    Aug 2013
    Location
    Limsa Lominsa
    Posts
    368
    Character
    Svana Fyth
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Akiza View Post
    In single player Final Fantasy games players controlled five players and the summons were as strong as a player character.
    Most FFs give you 4 characters. A few give 5. Others only gave 3.

    In most FFs, summoners were simply aoe nuke spells (or an aoe buff or aoe heal/res). It didn't summon the entity as a separate character you could control. FFX is the first one I can think of where the summoned being is used directly rather than "summoned for one turn only" and it was stronger than the party as a whole, in theory (depended on the exact summon used).
    (0)
    "Women are meant to be loved, not to be understood." ~Oscar Wilde

  8. #8
    Player Akiza's Avatar
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    Oct 2013
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    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by YanderePrincess View Post
    Most FFs give you 4 characters. A few give 5. Others only gave 3.

    In most FFs, summoners were simply aoe nuke spells (or an aoe buff or aoe heal/res). It didn't summon the entity as a separate character you could control. FFX is the first one I can think of where the summoned being is used directly rather than "summoned for one turn only" and it was stronger than the party as a whole, in theory (depended on the exact summon used).
    In an MMO a permanent pet can't be stronger than a party as a whole that would insanely op. SE can make the Summoner have a Dot phase and a bursts phase by transforming into Primals.

    Summoner still should have higher single target damage then the Black Mage unless SE goes the WoW route and have the Summoner repent for turning to the Dark Arts and return to their spiritual routes like how some Warlocks repented and converted back to Shamans.
    (1)

  9. #9
    Player
    YanderePrincess's Avatar
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    Aug 2013
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    Limsa Lominsa
    Posts
    368
    Character
    Svana Fyth
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Akiza View Post
    In an MMO a permanent pet can't be stronger than a party as a whole that would insanely op. SE can make the Summoner have a Dot phase and a bursts phase by transforming into Primals.
    The point is, to really keep Summoner in line with what it has traditionally been in past FF games, it would just be a reskin of Black Mage with summoned beings showing up only long enough to blast a nuke on a target, then going away. It wouldn't even be a pet class at all, just a "Nuke things" class. Honestly, in this respect, FFXI's summoners were more akin to traditional FF summoners.
    (0)
    Last edited by YanderePrincess; 02-10-2015 at 12:16 PM.
    "Women are meant to be loved, not to be understood." ~Oscar Wilde