They just need to add FC level content.

16 - soloable mobs in the open world that randomly drop an item used to pop (drops craft materials)
8 -4 manable mobs force popped in the open world that an item used to pop (drops i140 accessories)
4 - 8 man team instance mobs (Coil level) (drops i150 gear and accessory upgrade items)
1 - 24 man mega boss (extremely though 30 minute timer, 15min fight) - drops a single i155 weapon

Rinse and repeat to learn/farm. No lockout restrictions.