No thanks.
Keep in mind that 1.0's endgame content was basically Cutter's Cry, Dzmael Darkhold and primal fights. Also keep in mind that content was holdover content meant to take a ridiculous amount of time because they had literally nothing else they could add to the game between implementation and the day the servers shut down.
Beating around the bush on this does nothing for all involved. Raid size and content tuning are the reasons why you see so many people wanting to form static groups.
The size issue is obvious. Less people that can see the content together. Not to mention greater need for the less popular roles (tanks and heals) and less space for the more populated roles (DPS) per raid group.
Coil being tuned to being the way it is does have part of the blame on why people feel forced to make static groups. The fact it is limited to 8 people is also an issue, as it does lead to less people experiencing the content if the content is tuned in such a way that a static group is required. Remember that the moment content becomes "difficult", people will start placing barriers to weed out everyone but those who meet their criteria to run the content. This is why I always have an issue with designs that are built around one difficulty without various modes.
You're barking up the wrong tree. Lockouts have nothing to do with why people aren't seeing content and running with their FCs. Raid size is to blame here.Players are *pushed away* from their own FC / LS / Group of Friends because of the inherent design of the Weekly Lockout and Loot System.
This is because you have a paltry four/five bosses compared to what you'd see within a content tier elsewhere. Plus plenty of alternatives and gear that can hold you over. Those two things are what FFXIV sorely lacks when it comes to gear drops.While the current Coil chests drop something of value 100% of the time, the current Loot Pools are so gigantic and the Random Number Generator is so random, that for many, it takes MONTHS to ever get the item they wanted, let alone NEVER seeing something drop (e.g., I never got my Tank Body from T9 (nor the Sword) (never saw them drop in all the runs I did, even after Echo Buff and no lockouts). It’s almost like having a “low drop rate” system anyways.



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