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  1. #11
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    Join Date
    Oct 2011
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    1,561
    Quote Originally Posted by Tiggy View Post
    Just because they advocate not using dps tracking doesn't mean they are so ignorant to think people don't use them and to design the game in a way that ignores them. Also, more damage means bosses die faster making coil and other tough content even easier. The class imbalances exist for reasons.
    Every single patch with new gear or debuffs for old content invalidates that as a viable excuse because content is constantly and rapidly becoming easier with patches and new content. To say you need to keep the debuff so mobs won't die too fast is like telling SE to stop creating new levels of gear or new content that contains boss tweaks or echo. The fights are not easier to balance with the debuff and all that content is made easier regardless of having the debuff or not due to the ever increasing gear and boss nerfs. If anything (to me) it makes balancing even harder having to take into account a fairly worthless variable (debuff) that the teams and individuals would be better off without.
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    Last edited by Snugglebutt; 02-04-2015 at 01:49 AM.