Quote Originally Posted by Aerowaffle View Post
At this point, especially since the game developer has advocated against dps tracking, why is it such a big deal to have high damage output on all dps classes?
Just because they advocate not using dps tracking doesn't mean they are so ignorant to think people don't use them and to design the game in a way that ignores them. Also, more damage means bosses die faster making coil and other tough content even easier. The class imbalances exist for reasons.