Quote Originally Posted by ColdHearted View Post
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Quote Originally Posted by Stihllodeing View Post
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Yes the timer could be reduced to 2-4 minutes (4 minutes being max). I just started the thread as a ROUGH idea. Will it need tweaks? Sure, but imho it's a fantastic idea. In reviewing what I wrote I would just change it to the hunt having the lock out circle for that time frame vs being escorted somewhere else. That would make more sense. Just lockout the hunt once discovered for the allotted time frame, technically they would not even need to scale the HP with this change.

Quote Originally Posted by Nicobo View Post
Just brain storming, for example, when right after a mob is discovered, if someone spotted another mark, then players joined the first mark may miss the second mark, and then they may blame the player who triggered the second mark as "discovering-early"
I disagree. There is no such thing as "discovering early" with what I am proposing...

If that were the case people would not wait for this proposal to complain about that as it would technically be applied now rather than later. To add to that there are other sites that show windows that are open for said hunts. Hunts are always "discovered" before many know about it.