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  1. #91
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Quote Originally Posted by Rinsui View Post
    Sure I do. What do I have to do to get them? Are you handing thm out for free or what?



    The wording in this poll is just as stupid as in the other one...
    Yet, I'm sure if your view point were in the dominant position you'd be all like "In your face, crafters! HA!"

    If this poll were brought outside of these forums to random people, I might be inclined to be anal about wording. However, nobody here in these forums are unaware of what is going on or the current discussions at hand and they know full well what the questions mean when they are answering.

  2. #92
    Player
    Zkieve's Avatar
    Join Date
    Mar 2011
    Posts
    731
    Character
    Skieve Shadowfang
    World
    Spriggan
    Main Class
    Miner Lv 80
    Quote Originally Posted by Rinsui View Post
    Sure I do. What do I have to do to get them? Are you handing thm out for free or what?



    The wording in this poll is just as stupid as in the other one...
    thanks for adding so much into the discussion.
    your my hero.
    (0)

  3. #93
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    people love to ask for class uniqueness way too much. Class uniqueness shouldnt be the gods coming down and saying no man can do more than one thing. The truth is the only limit on what you can achieve should be difficulty, time, and desire. If they want to make it difficult to achieve max ability, thats fine, if they want to make it impossible, its foolish.

    IT IS EXACTLY THE SAME AS IF THEY SAID YOU SHOULD ONLY BE ABLE TO MASTER ONE DOW/DOM

    there is no difference. the same uniqueness arguements could be made, and yes you have to compete with all the other people with the same jobs.

    What is my value as a gla when someone else can just change jobs and do the same thing? the problem with the market is anyone can level gla or con and get parties to go into the best dungeons all the time.

    Stop looking for the gods to come down and make you more valuable in your own mind, stop trying to be special, when apparently the only thing that could make you special is if SE refused to allow anybody else to get to your same level.

    you know what it really means when someone has 5X more crafting jobs at cap than you? it means they had 5x the desire, and 5x the resources of you to get there. barring cheater hax, it means they just worked harder than you, why should they be innately unable to?

    and discussing this topic is worthwhile, because like it has been said, once they commit resources to something, the chances of them going back on it becomes less and less the further they go, its better to tell them we dont like this BEFORE they spend time money and though on how they are going to work it in. They may choose not listen, but at least maybe they will consider these factors with the implementation.
    (5)

  4. #94
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Rinsui View Post
    Sure I do. What do I have to do to get them? Are you handing thm out for free or what?



    The wording in this poll is just as stupid as in the other one...
    sometimes you have to think.... maybe people arent simply being lead by a poll, maybe they actually have an opinion. Im sure the poll isnt worded as properly as a statisic/journalism class might reccomend, but sometimes is good enough. People generally dont see much benefit, or reason to stop people from being able to do everything on one charachter, there is no good reason that someone should not be able to.
    (2)

  5. #95
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Physic View Post
    people love to ask for class uniqueness way too much. Class uniqueness shouldnt be the gods coming down and saying no man can do more than one thing. The truth is the only limit on what you can achieve should be difficulty, time, and desire. If they want to make it difficult to achieve max ability, thats fine, if they want to make it impossible, its foolish.

    IT IS EXACTLY THE SAME AS IF THEY SAID YOU SHOULD ONLY BE ABLE TO MASTER ONE DOW/DOM

    there is no difference. the same uniqueness arguements could be made, and yes you have to compete with all the other people with the same jobs.

    What is my value as a gla when someone else can just change jobs and do the same thing? the problem with the market is anyone can level gla or con and get parties to go into the best dungeons all the time.

    Stop looking for the gods to come down and make you more valuable in your own mind, stop trying to be special, when apparently the only thing that could make you special is if SE refused to allow anybody else to get to your same level.

    you know what it really means when someone has 5X more crafting jobs at cap than you? it means they had 5x the desire, and 5x the resources of you to get there. barring cheater hax, it means they just worked harder than you, why should they be innately unable to?

    and discussing this topic is worthwhile, because like it has been said, once they commit resources to something, the chances of them going back on it becomes less and less the further they go, its better to tell them we dont like this BEFORE they spend time money and though on how they are going to work it in. They may choose not listen, but at least maybe they will consider these factors with the implementation.
    best post so far.
    (2)

  6. #96
    Player
    Venat's Avatar
    Join Date
    Mar 2011
    Location
    Uld'ah
    Posts
    980
    Character
    Isaac Ven
    World
    Hyperion
    Main Class
    Thaumaturge Lv 90
    Better to the game

    Harder the item to craft the more value it is.

    Plus crafting need to be much harder past rank40+

    Items and Endgame equipment shouldnt be easy to craft or obtain. If the item is easy to make and easy toget the value of it will drop to dirt cheap.

    Crafters need money too you know. If they didnt earn money they wouldnt craft. Right now crafting in the game only purpose is to maintain equipment with repairs.


    Limiting many crafting skills increasses value of the items. Useally the Most useful & Least Favorite craft pays out at a decent rate if theres a good item.

    As long as you dont craft ra/ex equipment im fine with limiting it.
    (0)

  7. #97
    Player
    SHJcules's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    288
    Character
    Jim Telos
    World
    Hyperion
    Main Class
    Blacksmith Lv 50
    Going to vote yes on this issue, in favor of some sort of mastery limit to crafts.

    Mainly because maxing out a craft now only takes a time investment. With some limits, the casuals would be more able to compete and be relevant in the market system.

    This isn't really biased towards my tastes, as I am on my way to maxing out a few crafts right now. I just think it would be the right way to go with our current system.

    However, if attaining highest ranks in crafting requires more than grinding nugget items and doing levequests, then I wouldn't care about no limits. As the pure difficulty and dedication to the craft would be instead be the limit.

  8. #98
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    I say if someone invests the time let them be a master of every class. Reward them, don't slap them in the face.
    (3)

  9. #99
    Player
    Arcell's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,487
    Character
    Arc Jurado
    World
    Mateus
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Physic View Post
    people love to ask for class uniqueness way too much. Class uniqueness shouldnt be the gods coming down and saying no man can do more than one thing. The truth is the only limit on what you can achieve should be difficulty, time, and desire. If they want to make it difficult to achieve max ability, thats fine, if they want to make it impossible, its foolish.

    IT IS EXACTLY THE SAME AS IF THEY SAID YOU SHOULD ONLY BE ABLE TO MASTER ONE DOW/DOM

    there is no difference. the same uniqueness arguements could be made, and yes you have to compete with all the other people with the same jobs.

    What is my value as a gla when someone else can just change jobs and do the same thing? the problem with the market is anyone can level gla or con and get parties to go into the best dungeons all the time.

    Stop looking for the gods to come down and make you more valuable in your own mind, stop trying to be special, when apparently the only thing that could make you special is if SE refused to allow anybody else to get to your same level.

    you know what it really means when someone has 5X more crafting jobs at cap than you? it means they had 5x the desire, and 5x the resources of you to get there. barring cheater hax, it means they just worked harder than you, why should they be innately unable to?

    and discussing this topic is worthwhile, because like it has been said, once they commit resources to something, the chances of them going back on it becomes less and less the further they go, its better to tell them we dont like this BEFORE they spend time money and though on how they are going to work it in. They may choose not listen, but at least maybe they will consider these factors with the implementation.
    Pretty much exactly this. Leveling a craft to 50 right now is a decent undertaking both time and resource wise, imagine what will happen when they raise the caps. Not everyone is going to want to level it to the new cap, most won't have the desire or the resources to do so. Sure given enough time some will reach it but by then there will be a handful who have already made tons of money there.

    As I've mentioned quite a few times before if they force us to choose a permanent mastery on a crafting class it could screw over linkshells who are trying to be self sufficient. They are a small community working together to achieve their goals but if say their only master blacksmith leaves/quits/is kicked then they are now screwed out of a good deal of functionality. To fix this they would have to either force an existing member to choose blacksmith mastery, find a new member with blacksmith mastery or have an existing member make an entirely new character just for blacksmith mastery. I'd rather not have to deal with masteries in general but if they do I would really prefer they make it non-permanent.
    (1)

  10. #100
    Player
    Payadopa's Avatar
    Join Date
    Mar 2011
    Posts
    2,336
    Character
    Payadopa Astraya
    World
    Spriggan
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by Physic View Post
    IT IS EXACTLY THE SAME AS IF THEY SAID YOU SHOULD ONLY BE ABLE TO MASTER ONE DOW/DOM
    I think it's not the same. As DoW/ DoM you can only fight on your own no matter how many classes you've leveled so far.
    As DoH you can repair everything by just switching classes. I don't like this self sufficient attitude in MMOs, to be honest.

    Soloability with certain elements is one thing (or not being required to find like 15 diff. people just to complete a single quest), but capping on crafts would finally socialise the game (even more) because you'd actually have to talk to people.

    What's wrong with walking to a DoH and ask for a repair? If you're in a hurry you can still use the repair NPC anyway. And we also have the Market Wards.

    Though, I do understand that for a DoH/L only player this would be kind of annoying (since these are supposed to be real classes). Maybe there's another solution? Something like making it quite hard to reach something above rank XX? As long as it keeps people socialising I'm all for it.

    Here is hoping that the PS3 release will balance things.
    (2)

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