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  1. #271
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    SE should just remove the Hunt system. That would put a stop to all this stupid drama of early pulling, hunt resets, witch hunt/name calling/shaming, etc nonsense. There's far too many bad things to say about the Hunts than there are good (only good things being the rewards, which are NOT worth the hassle).
    (1)

  2. #272
    Player
    Amelia_Pond_Behemoth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,112
    Character
    Violet Baudelaire
    World
    Goblin
    Main Class
    Dark Knight Lv 83
    Quote Originally Posted by NyarukoW View Post
    They did claim to be the GM with all this so call "confirmed by GMs" when no such thing happened.
    Are you freaking kidding me? Kosmos made no such claim! Quoting what someone said, then providing a link to the content is not the same as claiming to be someone. By that reasoning, you'll accuse me of claiming to be you because I quoted you. Suddenly I feel unclean.
    (5)

  3. #273
    Player
    Faelandaea's Avatar
    Join Date
    Oct 2013
    Posts
    250
    Character
    Faelandaea Dravin
    World
    Phoenix
    Main Class
    Arcanist Lv 58
    This is why I never even looked up hunts. I see a LOT of spawn notices in zone, so for a change of pace, "Hey guys need a healer? if so, invite me". It was on one of these runs that I looked at chat and saw, "Oh, hey! I'm getting seals and tomes for these! nice!". So now I just continue about my day and if I see a hunt forming, I'll grab an invite and heal, get some free tomes, disband and . . . . continue my day again.

    I also wish i knew why people stressed so much over a pull. The hunts spawn SO friggning much that seals/tomes are practically shoved in your lap if you happen to be in the zone at the time. I get more tomes from just passing through and healing than I do when I'm doing dungeons.
    (0)
    http://faelandaea.com/technology/ - My computer specs - LOW END MACHINE!!! High end machine coming soon.


  4. #274
    Player
    Nestama's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    4,353
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    It's because the Hunt offers rewards that upgrade your Poetic gear to i130. That's the only reason why people are even doing Hunts again.
    (1)

  5. #275
    Player
    AdamFyi's Avatar
    Join Date
    Feb 2014
    Posts
    973
    Character
    Adam Fylrmyn
    World
    Siren
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Amelia_Pond_Behemoth View Post
    Snip.
    I think it was more to how Kosmos worded their post that made the implications. Again, the way their post was worded implies as such with the use of 'confirmed' repeatedly. There was no formal claim, but I can see why Nyaruko would think so. It was more akin to this statement;

    Quote Originally Posted by Kosmos992k View Post
    I simply repeated what has been posted on this forum by the GM/Community managers.
    Which contradicts what the GMs and CMs have actually mentioned in previous topics. Then again, I'd rather not be a part of this argument between these two, so I'll just leave them be.

    ---

    Anyway, with that aside, shaming players is considered harassment, but then again, the reason for the shaming stems from a bad impression on said person. Ever since hunts became relevant again, people are fighting with one another again as they did before when hunts were first released albeit more chaotic than before. Pulling early simply does not exist because that would mean attacking the mob that has yet to even spawn, however, pulling quickly is the term that should be used instead. It's a misunderstanding. Early and Quickly both have completely different meanings. This is simply in context to how it's being used in this topic.

    Yet, players still cling to 'early pulling'. It's probably from their own perspective since they do not know if a hunt has been found until someone announces it. I've noticed a trend lately that a lot of players do not call out whether a mark has been found or not. Strictly, this only applies to those who want to keep things as organised as possible so that more people can obtain seals rather than just a small group. It's based on perspective. You see someone call out a mark, and you assume it's just found. Turns out, the mark was found five minutes ago and has been already killed. They were just unfortunate to get the information long after the mark was actually killed. Hence why 'early pulling' does exist in the context of differing perspectives.

    What I mean by that is that this implies the level of patience is pretty low for a lot of players. Which is why players are more inclined to harass other players when something doesn't go their way. Sure, pulling quickly is not completely punishable per say, but in the quote from the other topic, the GM does state that, "... And because nothing is black and white, this does not mean that pulling the hunt mark will not result in a grief tactics violation. The circumstances that would cause it are rarer, but not impossible. A GM would make that determination after investigating a report on potential grief tactics," following that they encourage players to wait to give more players a chance at the goodies as well, "As in several of my posts, as a player, I appreciate the players who can get people to wait a bit to give more people a chance to participate."

    tl;dr

    Personally, I do think that player shaming is pretty unethical no matter what content it stems from. You win some, you lose some. The mark will spawn again eventually. There's literally no rush! It's not like the rewards you get from hunting are going to suddenly magically disappear.
    (1)
    Last edited by AdamFyi; 01-29-2015 at 06:39 PM.

  6. #276
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Kiroh View Post
    I'll state this as clearly as possible : People who expect everyone else to wait for THEM and then complain when someone doesn't are way more selfish than someone who pulls before the whole server is there. You people are the ones expecting the whole world to stop for you, and when it doesn't you whine and harass everyone in earshot
    So the people who were actively searching for the hunt mob when it spawned at the other end of the zone (or different hunt mob in ANOTHER zone) are MORE selfish than the lazy shits camping the aetherite who then immediately pulled when the mob was announced because they "GOTTA HAVE IT NOW", thus ensuring that the person who was actually working to find the mob got 0 credit?

    Really?

    Quote Originally Posted by Mutemutt View Post
    It's neither deep nor challenging, so you should be able to make it there in time.
    That's the whole point: all you can do is run there as fast as you can and hope that impatient people are off being eaten by wolves IRL instead of hunting.

    There's as much skill in that as being eaten by wolves (which is really just lying there and letting the wolves do all the work).

    Oh and I'm playing on ancient technology.
    My condolences.
    (1)
    Last edited by RichardButte; 01-30-2015 at 12:09 AM.

  7. #277
    Player
    Mutemutt's Avatar
    Join Date
    Oct 2013
    Posts
    339
    Character
    Mumuki Muki
    World
    Leviathan
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by RichardButte View Post
    That's the whole point: all you can do is run there as fast as you can and hope that impatient people are off being eaten by wolves IRL instead of hunting.
    Sorry, the way the hunts work now, I'm encouraged to build credit before the spawn dies. The best way to do that is to start before too many people show up. Don't hate me; hate the game. I learned a way to play in such a way that ensures I get the full reward.

    I say "I", but no one really has to worry about me; I gave up on doing hunts a long time ago when the hunt cartel first started. Honestly, my fix to hunts is for SE to stop funneling people into hunts. There should have been an alternate way to get carbon twine uncapped or the hunt way should have also been capped. I hate hunts, but more than that I hate feeling like I have to hunt just to not hold my team back on progression.
    (1)

  8. #278
    Player
    ColeSlawter's Avatar
    Join Date
    Apr 2012
    Posts
    64
    Character
    Cole Slawter
    World
    Excalibur
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by RichardButte View Post
    Waiting an extra 60 seconds ≠ waiting for the entire server. Stop exaggerating.
    60 seconds from when? When YOU get there? How about you wait 60 seconds from when I get there ... and I just entered Coil, so give me an hour and a half + my 60 seconds.

    Ah, but there's a mechanic in place that won't let you have two of a unique item.
    There is not a mechanic that prevents me from seeing what the drop is, that I already have it, dropping the one I have and then Needing. While this could be a form of grief, maybe I need it because the one I have is damaged and I don't want to spend the gil for repairs. Makes it legit in my mind. See, perspective!
    (1)

  9. #279
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Just like how Square did not learn from hunts last time, it seems neither did the players. We literally have come full circle.
    (0)

  10. #280
    Player
    RichardButte's Avatar
    Join Date
    Mar 2011
    Posts
    1,107
    Character
    Richard Butte
    World
    Hyperion
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Mutemutt View Post
    I hate hunts, but more than that I hate feeling like I have to hunt just to not hold my team back on progression.
    I completely agree. Hunts should've never been made the sole source of progress. Scaling HP would fix this, but it would be nice to see a better fix than that.

    Quote Originally Posted by ColeSlawter View Post
    60 seconds from when?
    From when it gets discovered and announced over the LS network.

    The problem is that we have a bunch of lazy asses sitting on the aetherite, waiting for someone ELSE to find the mob. As soon as that happens, they go out and pull immediately, thus screwing over everyone who was ACTUALLY looking for a hunt mob in that or another zone.
    (0)

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