HP on hunt mobs was already boosted twice. I do not want to sit for 2 minutes on one hunt mob. This will lead to taking too long on one mob, which in the mean time will cause others to spawn. When these others spawn, people will split up and call out multiple hunts at once. When this happens you will have a mass split of the server killing different hunt mobs causing a lot of people to miss out on potential seals. So now you will have awkward kill times on multiple hunt mobs, mobs spawning at the same time, and split killings all around the server, leading to everyone losing out on allied seals.

No.