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  1. #71
    Player Skeith-Adeline's Avatar
    Join Date
    Jul 2014
    Posts
    1,051
    Character
    Sariena Adeline
    World
    Zalera
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Toystore View Post
    snip
    So, selfish reasons. Got it. Move to Zalera or another low pop server then.
    (0)

  2. #72
    Player
    Toystore's Avatar
    Join Date
    Sep 2013
    Posts
    81
    Character
    Hippopotamus Rex
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Skeith-Adeline View Post
    So, selfish reasons. Got it. Move to Zalera or another low pop server then.
    I'll do you one better and move to another MMO. I like this game, and don't want to see this happen to it which is why I'm trying to get this brought up now. Don't hate the player hate the game as they say.
    (1)

  3. #73
    Player
    Nekodar's Avatar
    Join Date
    Feb 2013
    Location
    Ul'dah
    Posts
    2,104
    Character
    Nyaano Nohea
    World
    Midgardsormr
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Craiger View Post
    People will have full 130 soon... If I didn't have to farm for my relic at the moment, I would have gotten the carbontwine really quickly. It's only 3000 seals with hunts giving double the amount they used to, and I got 900-1000 seals a day before the patch.
    While hunts give double what they used to, Sands were originall 750 AS... With Carbontwine being 3000 AS, it means you have to put in double the effort compared to before.
    And that's not counting that due to the amount of people hunting, AS aquisition rate is going down as few get full credit.
    (1)

  4. #74
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Xatsh View Post
    Hunts are poorly designed, but in my opinion give people stuff to actually do outside coils. hunts > dungeons easily in my eyes. Nothing fun about spaming dungeons for tokens at the end either. At least hunts it is not a 20-30min dedication of your life to the unfunness.

    The problem with the game is there is a massive lack of relevant content endgame.
    Totally agree.

    While the Hunts aren't perfect, it is a good NON-INSTANCED way for some players to go and do something that doesn't require 24 Players queueing for an Instance.

    If you happen to only have a few minutes and don't want to wait for a queue? If an A Mob or S Rank Mob pops, or you see one in the field, great.

    Ultimately, as Xatsh said, this game just needs more Variety of End Game Content. There's 1 End Game Raid with a Weekly Lockout (so just 1 win of each turn per week). And with the Lockout and Loot Penalty, even though you can run it more than once per week, it's so harsh (losing 1 or both Chests), that it's not really helpful in FC / LS with a number of players not with a factor of 8.

    If we only had World of Darkness (1 Instance) this patch to get items for upgrade (besides Coil which has been out for a while), the grind would become extremely repetitive and burn people out even faster.
    (1)

  5. #75
    Player
    Mithent's Avatar
    Join Date
    Aug 2013
    Posts
    77
    Character
    Narrven Farsight
    World
    Moogle
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Kiara View Post
    If you happen to only have a few minutes and don't want to wait for a queue? If an A Mob or S Rank Mob pops, or you see one in the field, great.
    That's true; like FATEs, they are fine as opportunistic content. But, like FATEs, once you incentivise everyone to grind them, it quickly becomes apparent that they don't work well that way. If there was more content that awarded Allied Seals (and which scaled better), hunts could be the sometimes activity they deserve to be, rather than a monotonous grind.
    (0)

  6. #76
    Player
    Avalios's Avatar
    Join Date
    Dec 2014
    Posts
    24
    Character
    Avalios Khell
    World
    Cactuar
    Main Class
    Lancer Lv 60
    The problem people myself included are having is SEs timing in adding carboncoats/twine to hunts.
    If you don't/can't do coil for whatever reason yes there should be another way to get them, the crystal tower weekly drop is a perfect way to do this. I personally really do like this new weekly CT/ST/WoD run for carboncoats.

    Adding them to hunts so soon on the other hand is just stupid, right now isn't a "catch up" phase for i130 gear. So this mindless grind with no cap allowing people to become i130 in a short time makes no sense.
    If they were put into hunts in 2.53 i would have been ok with that.

    Also it ruins hunts. A month ago i was getting my alexandrites, many of them by hunting. The amount of people hunting was perhaps 1 group in off times and 20-30 people at prime times on cactuar.
    Killing an A rank with a 1 single group of 8 is actually FUN.
    Trying to get to an A rank and hopefully get a couple whacks in before 160 people kill it in 7 seconds is NOT fun.
    (2)

  7. #77
    Player
    AsahinaMyLove's Avatar
    Join Date
    Oct 2014
    Posts
    751
    Character
    Asahina Karayami
    World
    Siren
    Main Class
    Botanist Lv 90
    Hunts are one of the most time/effort consuming thing I've seen! <.< I did 1 hunt grind for just 1 timesand! Took 2x 4hours(could have been faster, but.. early pullers...) till I got 750 hunt seals.
    After I upgraded my 1st lv100 weapon, I feelt like "wow that what a waste of time for just 1 upgrade on a weapon... -.-"
    I never did this again.
    I just do the weekly target and S-Ranks in case im on the same map and only 30secs away.
    (0)

  8. #78
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    I think they're doing something wrong with the hunts and these upgrade materials. Before 2.5 it seemed like it was about right. There would be some people showing up for As, maybe a group or 2 depending on time of day. S ranks would still get zerged down. This seems about right given the amount of HP of an A vs. an S.

    But now that hunts are the sole source of carbontwine outside of coil (and the sole spammable source), A's are getting zerged down in 15s or less and the bickering over early pulls and the like has returned. They probably shouldn't have released carbontwine on the hunt until they also released them in CT.
    (0)

  9. #79
    Player
    WinterLuna's Avatar
    Join Date
    Dec 2013
    Location
    Doma
    Posts
    1,377
    Character
    Indira Light
    World
    Twintania
    Main Class
    Astrologian Lv 69
    I don't know about other servers, but on mine, you're lucky if you can even get to a hunt before it's dead. This isn't even due to lag or slow loading times. Yes, you need a lot of seals and it's time consuming, but the fact they're so easy to kill now and only takes a few hits to get full credit by a party member means almost everyone is hunting. Yet not everyone can get credit. The A ranks die almost as soon as they're called in hunt linkshells and some groups have even zerged them without calling them at all. They just shouldn't have made hunts the easiest way to obtain carbon.
    (0)

  10. #80
    Player
    Illya's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Illyasviel Einzbern
    World
    Ultros
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Avalios View Post
    Adding them to hunts so soon on the other hand is just stupid, right now isn't a "catch up" phase for i130 gear. So this mindless grind with no cap allowing people to become i130 in a short time makes no sense.
    If they were put into hunts in 2.53 i would have been ok with that.
    Unfortunately you aren't in charge of when "catch up" phases begin. Squenix is monitoring the rate at which players clear content and they determined the catch up phase starts now. Deal with it.
    (0)

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