Results -9 to 0 of 55

Threaded View

  1. #8
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Mutemutt View Post
    Should definitely be less turtle-ly than the... "secure" mode.
    This actually has me quite worried... Flags in Frontlines (Secure) filled the role of splitting up the Alliance, I think large scale PvP like this needs objectives like that to keep it from just becoming a zerg rush... The only thing Frontlines (Slaughter) has is the monster spawns, hopefully they work out to be enough to split Alliances up to cover more ground... If not... Well, people can still turtle... Just now it will be an entire Alliance rather than one or two parties and they'll be doing it anywhere with minimal points loss as long as people still feed them.

    Really wish the monster bonuses also applied to killing enemies with Battle High/Fever as well, just to encourage killing them. Hopefully the monsters themselves encourage hunting them down (if they randomized the locations they could actually be what I wish Hunts were...) and thus encourage scouting. Would love to see Ninja and Bard get some minor buffs to scouting with this if that's the case; let them put down a totem that lets party members teleport to that location, that'd be great.

    Speaking of teleporters... Really hope that doesn't compound the current 90k issue...
    (1)
    Last edited by Nalien; 01-17-2015 at 03:37 AM.