Quote Originally Posted by ZaaZaa View Post
I like where Ogulbuk is going, but imo, this should not be in hard content. I mean, if i understand well, the temporairy healers/tanks would have lower capacity in doing these roles and that's a good thing, otherwise, what would be the point of having a PLD or WAR at all ! One would just go DRG knowing he can tank as good as a PLD in Coil with his tanking stance.

Now, it could work well for XPing in dungoens before 50, but imo, there are alternatives, already, to get XP (fates). What i wish would be reducing the DPS queue time for endgame content, in pugs with DF (Primals and Coils).
Well his idea vastly out weighs yours because it's actually a fiasable solution. and he's not suggesting DPSs off tanking, he's suggestion they turn INTO TANKS under certin circumstances. And there would be less ballence risk at higher level content when it would actually become neccisarry to use such a feature in order to recover. Lets say the main tank and one of the healers eats the death cookie in T5, a dragoon activates the "Dragon Knight" crystal and a Summoner activates the..... I'm going to call it a "Geomancer" crystal since primals are simmiler to elementals, abd then they proceed to off tank and back up heal long enough for the other two to get rezed and their weakness debuff to time out. THIS is how it could be PROPERLY utalized. This idea isn't just making times easyer which it still mught not if it was implamented. This is a possible fix to player infighting in high level areas which is the CAUSE of the tank and healing shortage that plauges the DF to this day.

Treat the illness and the side effects will go away as well. Only treat the symptoms and the problem will fester into a bigger problem that's harder to fix.