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  1. #1
    Player
    Stihllodeing's Avatar
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    Oct 2014
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    180
    Character
    Stihl Lodeing
    World
    Mateus
    Main Class
    Gladiator Lv 24
    Quote Originally Posted by Jinrya-Geki View Post
    ...snip...If you can't handle going fast, then you shouldn't be using duty finder, you should be using party finder to find like-minded individuals. I have nothing against that, I would go any speed the party wants...snip....
    So let me get this straight. If someone uses a party finder and specifies they want to go slow (aka the pace the game was developed) and you (joined that party?) you would go the speed they wanted and not have a problem with it?

    And just for the record, not that you said this, I think it is backwards to use the party finder for "pug groups" and the DF for "pros". This is the only mmo I've seen ever have that mentality. It's "Pick up Group" for crying out loud. That term has been around forever and applies to all kinds of things. "Never know what you'll get" has always been synonymous with it as well.
    (2)

  2. #2
    Player
    Ellatrix's Avatar
    Join Date
    Jul 2014
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    437
    Character
    Ellatrix Reatori
    World
    Sargatanas
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Stihllodeing View Post
    I think it is backwards to use the party finder for "pug groups" and the DF for "pros"
    JP datacenters do this. Strangely, JP servers also have significantly higher clear rates on all content.

    It isn't backwards at all, because you can continue to practice with a PF group, as well as have a common connection when going to learn content. In DF, everyone just executes their role and the boss dies. It's much better, and it would be much nicer just to be able to queue DF and expect to farm instead of run into scrubs who say "hi im new btw i dont know anything" and think it's ok and not a gross waste of time for the other people unfortunate enough to be queued into that party.
    (3)

  3. #3
    Player
    Jinrya-Geki's Avatar
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    Mar 2011
    Location
    Limsa Lominsa
    Posts
    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Stihllodeing View Post
    So let me get this straight. If someone uses a party finder and specifies they want to go slow (aka the pace the game was developed) and you (joined that party?) you would go the speed they wanted and not have a problem with it?

    And just for the record, not that you said this, I think it is backwards to use the party finder for "pug groups" and the DF for "pros". This is the only mmo I've seen ever have that mentality. It's "Pick up Group" for crying out loud. That term has been around forever and applies to all kinds of things. "Never know what you'll get" has always been synonymous with it as well.
    No, I wouldn't have a problem with going slow. The party doesn't bother me, it's the mechanics making it slow. If you could straight shot to all the boss with every single enemy as an option, but the party was slow I wouldn't care. The option to go faster is still there.
    (0)

  4. #4
    Player
    ThirdChild_ZKI's Avatar
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    Jan 2014
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    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Jinrya-Geki View Post
    No, I wouldn't have a problem with going slow. The party doesn't bother me, it's the mechanics making it slow. If you could straight shot to all the boss with every single enemy as an option, but the party was slow I wouldn't care. The option to go faster is still there.
    So we're again back to the fact that you'd prefer if all dungeons were more like Brayflox HM, guildhests, or even Coil turns? Basically short, ungated in any way, and able to be bypassed almost entirely for the sake of ONE particular play style?

    Imagine for a moment if I were a dev, and I listened to that and made every dungeon a glorified enemy gauntlet that you didn't even really need to fight. . . what would even be the point? I said it before, but why not just copy-paste the same backdrop and throw in some random enemies that pose no threat? Might as well make them i55 considering no one's really going to bother with them. . .

    I'll tell you why. Because THAT is boring. That's the kind of content you run once and never bother again. It's boring, uninspired, and if enemies are designed to be bypassed, then why bother putting them there in the first place?

    Sorry Jinraya, but this is what you make it seem like, and fact is, that would be the most boring content in the game if created that way. Mechanics keep things interesting and engaging, gates and drops control pacing. Because even if you don't speed run, you WILL learn the dungeon and do it faster anyways (speed run or no). And the last thing we need is more players standing around Mor Dhona complaining that there's nothing to do or not enough interesting content.
    (8)

  5. #5
    Player
    Jinrya-Geki's Avatar
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    Mar 2011
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    Limsa Lominsa
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    2,845
    Character
    Jinrya Geki
    World
    Excalibur
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by ThirdChild_ZKI View Post
    ...

    It's already boring now, waiting.


    It's always the same with every dungeon once you do it once, it's boring. Nothing is going to change that unless they make random generated dungeons that change everytime with the amount of monsters changing to. Which is this game could be done on a lore perspective by like Diablos changing the stage, or Aetheryte constantly changing elements changes effect where you end up in snow cloak, considering how huge it's supposed to be as said by Aymeric.

    That took 5 minutes of thinking. Already thought of something you can't get used to just 5 minutes. In several months they rehash the same content, really. Developing it does take time, but your telling me in 3 years that they can only make 1 unique dungeon, the one where you ride your magitek. That's seems really sad cause every other dungeon is virtually the same otherwise.
    (2)

  6. #6
    Player
    Zedd702's Avatar
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    Aug 2013
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    in yer Kool-Aid
    Posts
    412
    Character
    Razai Sylvain
    World
    Cactuar
    Main Class
    Arcanist Lv 58
    Now on to something more productive...

    Quote Originally Posted by Jinrya-Geki View Post
    It's always the same with every dungeon once you do it once, it's boring. Nothing is going to change that unless they make random generated dungeons that change everytime with the amount of monsters changing to. Which is this game could be done on a lore perspective by like Diablos changing the stage, or Aetheryte constantly changing elements changes effect where you end up in snow cloak, considering how huge it's supposed to be as said by Aymeric.
    I liked this idea, just as ThirdChild did...And would love to see something like this implemented in the new dungeons.
    (0)

  7. #7
    Player
    Stihllodeing's Avatar
    Join Date
    Oct 2014
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    180
    Character
    Stihl Lodeing
    World
    Mateus
    Main Class
    Gladiator Lv 24
    Quote Originally Posted by Jinrya-Geki View Post
    No, I wouldn't have a problem with going slow. The party doesn't bother me, it's the mechanics making it slow. If you could straight shot to all the boss with every single enemy as an option, but the party was slow I wouldn't care. The option to go faster is still there.
    Yes you've mentioned that. The point I'm making is that you specifically say people who can't go fast shouldn't be using the duty finder but the party finder in order to find like minded individuals. You're in the wrong forums. That mentality isn't accepted as meta here.

    In turn, if you would go into the JP Community Forums and mention vise-versa you'd be met with similar resistance, or so I've heard. I also intentionally left out the "but the JP players" because when I'm making an argument, their ethnicity, country of origin, etcetera is omitted due to irrelevance....unless it's relevant, which it's not here.

    Anyway, the duty roulette exemplifies exactly what is was meant for. SE seems clear about it and I agree. Yes there would be ways to make dungeons "speed run accessible" but quit trying to make someone else's norm our norm. JP is JP, NA is NA, and EU is EU, and purple people eaters are purple people eaters.

    As someone else mentioned, keep up with organizing your ideas and refine them through reposts and rethreads. Some of them aren't bad.
    (3)
    Last edited by Stihllodeing; 01-10-2015 at 02:14 PM. Reason: structure/big words

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