Quote Originally Posted by SirTaint View Post
Sure until you see a full STR WAR reading your post and trying to convince his group that his DPS is the key to success. As I said be careful how you word things. Obviously 60-80 isn't doing much to push a phase in 12, but most people reading this forum have never stepped foot in FCoB.
60-80 dps is doing a lot to help push a phase. Its certainly not going to do it by itself, but it helps a lot. What it did was get us close enough to the point that everyone did all of the small things in their rotations to make sure we were maxed on DPS because it became attainable. When you are 45 seconds off you aren't going to do every little thing you can to push a phase, but when you get to the point that you are 10, 15, 20 seconds off, it becomes attainable and people start to push themselves.

A WAR going from mid 100s to mid 200s is going to have a substantial effect on your fights. If you group is doing 2000 DPS with you VIT spec'd and 2100 with you STR spec'd, that's a 5% increase in DPS - that is massive!

Look, I'm not trying to butt heads or anything, and I was just being rhetorically snarky in my previous response, but I do stand by the fact that a WAR changing from 430 STR to 540 STR is going to make a noticeable difference in your coil encounters.