How are we supposed to level without repeatedly killing mobs in some form?
-do quest kill x mobs at y location
-guildleves kill mobs while running around like a retard
-grinding kill mobs in set location (in future when chains are added, i bet these complainers would quit complaining when they're faces melt off with high chain sp, but then again they prob won't make it into that party cause they're so against grinding mobs over and over again)

Seriously every mmo in the world has some mechanic that is boring and repetitive, if you don't like it make your own mmo.